layers_special=0,1,9 layers_high=0,2,10 layers_medium=0,3,11 layers_low=0,4,12 layers_dead=0,1,9 teleport hit_points=4 sfx_hurt="AnB_Hurt" sfx_die="AnB_Death" radius=0.1 miny=0 maxy=0.42 scale=1.0 acceleration=10 air_gravity=-6.0 water_gravity=0 tiptoe_speed=0.17493 walk_speed=0.5 run_speed=1.2 weapon_locator=0 move_delay=0.2 jump_speed=2.1 jump_2_speed=3.0 crawl_speed=0.33 shadow_locators=1,2 head_locator=4 bsa_default=on anim_start="idle2" type=idle cycle=off anim_end anim_start="tiptoe" footsteps frame3=1 frame4=24 anim_end anim_start="walk" fpsec=34.5 footsteps frame3=16 frame4=1 anim_end anim_start="run" fxxxpsec=37.5 fpsec=40 footsteps frame3=15 frame4=28 anim_end anim_start="jump" cycle=off anim_end anim_start="land" cycle=off anim_end anim_start="explode" cycle=off anim_end anim_start="jumpdowntube" cycle=off effect_start frame=12 sfx="AnakinIVent" effect_end anim_end anim_start="jumpoutoftube" cycle=off anim_end