layers_special=0,1 layers_high=0,2 layers_medium=0,3 layers_low=0,4 layers_dead=0,1 sfx_hurt="Ana_Hurt" sfx_die="Ana_Death" hit_points=4 teleport radius=0.1 miny=0 maxy=0.37 scale=1.0 acceleration=10 air_gravity=-6.0 water_gravity=0 blaster baddie tiptoe_speed=0.8 walk_speed=0.8 run_speed=0.8 jump_speed=2.1 shadow_locators=2,3 move_delay=0.2 bsa_default=on anim_start="bobIn" cycle=off anim_end anim_start="bobOut" cycle=off anim_end anim_start="land" cycle=off blend_in=0 anim_end anim_start="jump" cycle=off blend_in=0 anim_end anim_start="run" footsteps frame3=8 frame4=20 anim_end