layers_special=0,1 layers_high=0,2 layers_medium=0,3 layers_low=0,4 layers_dead=0,1 neutral hit_points=4 radius=0.1 miny=0 maxy=0.42 scale=1.0 acceleration=10 air_gravity=-6.0 water_gravity=0 blaster zipup tiptoe_speed=0.1359 walk_speed=0.5 rxxxun_speed=1.0 run_speed=1.2 jump_speed=2.1 jump_2_speed=3.0 shadow_locators=4,5 weapon_locator=0 weapon_shoot_locator=6 head_locator=2 head_joint=0 move_delay=0.2 bsa_default=on anim_start="fall" no_headturn anim_end anim_start="RunGunOut" fxxxpsec=37.5 fpsec=40 anim_end anim_start="run" fxxxpsec=37.5 fpsec=40 anim_end anim_start="walk" fpsec=30 anim_end anim_start="gunout" cycle=off frame1=12 frame2=22 anim_end anim_start="gunin" cycle=off frame1=6 frame2=12 anim_end anim_start="jump" cycle=off anim_end anim_start="land" cycle=off anim_end anim_start="idlefire" blend_in=0 anim_end anim_start="explode" cycle=off anim_end anim_start="die" cycle=off effect_start deb_name="DIZZY" locators=4 timing=between frame=16 particles_per_second=7 effect_end anim_end