layers_special=0,1 layers_high=0,2 layers_medium=0,3 layers_low=0,4 layers_dead=0,1 sfx_hurt="GeonHurt" sfx_die="GeonDeath" blaster baddie jetpack tiptoe_speed=0.1 walk_speed=0.6 run_speed=2 radius=0.1 miny=0 maxy=0.42 scale=1.0 acceleration=10 weapon_shoot_locator=3 shadow_locators=0,1 tag_locator=2 anim_Start="hoverShoot" speed=-0.5 cycle=off anim_end anim_Start="Shoot" fpsec=36 speed=-0.204 cycle=off anim_end anim_Start="walk" fpsec=45 can_play_backwards anim_end anim_Start="fall" blend_out=0.2 anim_end anim_Start="forcepushed" blend_out=0.1 anim_end