layers_special=0 layers_high=0 layers_medium=1 layers_low=1 layers_dead=0 acceleration=10 hit_points=1 radius=1.0 miny=0 maxy=1.15 baddie blaster mass=100 air_gravity=-6.0 water_gravity=0 tiptoe_speed=1.0 walk_speed=5.0 run_speed=10.0 big_vehicle stop_speed complex_shadow sfx_die="Explode1"