layers_special=0,1 layers_high=0,2 layers_medium=0,3 layers_low=0,4 layers_dead=0,1 sfx_hurt="JJ_Hurt" sfx_die="JJ_Death" high_jump gungan shadow_locators=4,2 hit_points=4 layers=0 radius=0.1 miny=0 maxy=0.42 scale=1.0 acceleration=10 tiptoe_speed=0.169833 walk_speed=0.45 run_speed=1.32 move_delay=0.2 weapon_zzz_locator=1 jump_speed=2.4 jxxxump_2_speed=3.7 jxxxump_speed_double=2.9 jump_2_speed=4 jump_speed_double=3.2 air_gravity=-7.0 bsa_default=on anim_start="jump" cycle=off blend_in=0 blend_out=0.2 anim_end anim_start="doublejump" cycle=off anim_end anim_start="jump2" cycle=off blend_out=0.2 anim_end anim_start="land" cycle=off blend_in=0 anim_end anim_start="land2" cycle=off blend_in=0 anim_end anim_start="doublejumpland" cycle=off anim_end anim_start="tiptoe" footsteps frame3=1 frame4=24 anim_end anim_start="walk" footsteps frame3=16 frame4=1 anim_end anim_start="run" fpsec=40 footsteps frame3=15 frame4=28 anim_end anim_start="anticipatejump" cycle=off anim_end