mipmapmode=3 metal blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 forcesfx_start forcename="gas_v1" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="gas_v2" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="gas_v3" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="gas_v4" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="gas_v5" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="gas_v6" processsfx="None" completesfx="Explode1" returnsfx="None" forcename="flap_white_1a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_1a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_1a_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_1b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_1b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_1b_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2a_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_2b_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3a_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_3b_3" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_5a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_5a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_5b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_5b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_6a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_6a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_6b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_7a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_7b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_7b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_9a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_9b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_9b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_10a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_10a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_10b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_11a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_11a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_11b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_12b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_13a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_13b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_13b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_14a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_14a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_14b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_14b_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_15a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_15a_2" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_15b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_16a_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="flap_white_16b_1" processsfx="Bonus_PanelRetract" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcesfx_end /////////////////////// ///// settings_start=1 farclip=16 nearclip=0.1 backr=0 backg=0 backb=0 settings_end /////////////////////////////////// door_start spline="door_to_room1" level="bonus_b" door_end door_start spline="door_from_room1" level="bonus_a" door_end door_start spline="door_to_room2" level="bonus_b" door_end door_start spline="door_from_room2" level="bonus_a" door_end door_start spline="door_to_room3" level="bonus_b" door_end door_start spline="door_from_room3" level="bonus_a" door_end ////////////////////////cameras///////////////////// sock_start=00 campos_seek=2.0 cam_blend_time=0.5 cam_lateral_ratio=-0.2 cam_pullback_ratio=0.1 cam_look_ratio_y=0.4 sock_end sock_start=01 campos_seek=2.0 cam_blend_time=0.5 cam_lateral_ratio=-0.35 cam_pullback_ratio=0.1 cam_look_ratio_y=0.4 sock_end sock_start=02 campos_seek=2.0 cam_blend_time=0.5 cam_lateral_ratio=-0.35 cam_pullback_ratio=0.1 cam_look_ratio_y=0.4 sock_end sock_start=03 campos_seek=2.0 cam_blend_time=0.5 cam_lateral_ratio=-0.35 cam_pullback_ratio=0.1 cam_look_ratio_y=0.4 sock_end sock_start=04 campos_seek=2.0 cam_blend_time=0.5 cam_lateral_ratio=-0.35 cam_pullback_ratio=0.1 cam_look_ratio_y=0.4 sock_end //// sock_start=05 campos_seek=2.0 cam_blend_time=0.5 cam_pullback_ratio=0.1 sock_end sock_start=06 campos_seek=2.0 cam_blend_time=0.5 cam_pullback_ratio=0.1 sock_end sock_start=07 campos_seek=2.0 cam_blend_time=0.5 cam_pullback_ratio=0.1 sock_end ////// sock_start=08 campos_seek=2.0 cam_blend_time=0.5 sock_end sock_start=09 campos_seek=2.0 cam_blend_time=0.5 sock_end //// sock_start=10 campos_seek=2.0 cam_blend_time=0.5 sock_end sock_start=11 campos_seek=2.0 cam_blend_time=0.5 sock_end ///////general moooors///// obstacle_start type=door obj="door1" obj="door1b",no_collision range=1.0 obstacle_end ////////////////// obstacle_start type=door obj="tc14_static1" obj="tc14_pic1" range=1.2 sfx_open="DPanelAct" sfx_close="DPanelDis" obstacle_end obstacle_start type=door lock_spline="tc14_door_1" lock=interface protocol locked obj="door2" obj="door2b" obj="red_light_on1",no_collision obj="green_light_on1",no_collision sfx_open="DoorOpen" sfx_close="DoorClose" obstacle_end ////////////// obstacle_start type=door obj="door3" obj="door3b",no_collision range=1.0 obstacle_end obstacle_start type=door obj="door4" obj="door4b",no_collision range=1.0 obstacle_end obstacle_start name="poop_panel" type=door obj="tc14_static2" obj="tc14_pic2" range=1.2 sfx_open="DPanelAct" sfx_close="DPanelDis" obstacle_end obstacle_start name="poop_lights" type=door lock_spline="tc14_door_2" lock=interface protocol locked obj="door5" obj="door5b" obj="red_light_on2",no_collision obj="green_light_on2",no_collision sfx_open="DoorOpen" sfx_close="DoorClose" obstacle_end obstacle_start type=door obj="door6" obj="door6b",no_collision range=1.0 obstacle_end obstacle_start type=door obj="door7" obj="door7b",no_collision range=1.0 obstacle_end obstacle_start name="poop_left2" type=door obj="door9" obj="door9b",no_collision range=1.0 obstacle_end obstacle_start name="poop_right1" type=door obj="door10" obj="door10b",no_collision range=1.0 obstacle_end obstacle_start name="poop_left1" type=door obj="door11" obj="door11b",no_collision range=1.0 obstacle_end obstacle_start type=door obj="door12" obj="door12b",no_collision range=1.0 obstacle_end obstacle_start name="temp_finish" type=door obj="poop" range=1.5 obstacle_end /////// obstacle_start type=gadget chain=17,1 obj="gas_a2" obstacle_end obstacle_start type=gadget chain=17,2 obstacle_end obstacle_start type=door obj="tc14_static3" obj="tc14_pic3" range=1.2 sfx_open="DPanelAct" sfx_close="DPanelDis" obstacle_end obstacle_start type=door lock_spline="tc14_door_3" lock=interface chain_interface=17,2 protocol locked obj="door8" obj="door8b",no_collision obj="red_light_on3",no_collision obj="green_light_on3",no_collision sfx_open="DoorOpen" sfx_close="DoorClose" obstacle_end //////////zips//////////////////////////// zipup_start spline="zipup_1" zipup_end ////////////////three gas cans1/////////////////////// obstacle_start type=gadget obj="gas_v1_blow",trigger obj="gas1" obstacle_end obstacle_start type=gadget chain=1,1 obj="gas_v1" obstacle_end obstacle_start type=gadget chain=1,2 obj="gas_V1_blow" obstacle_end blowup_start force_name="gas_v1_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end ////// obstacle_start type=gadget obj="gas_v2_blow",trigger obj="gas2" obstacle_end obstacle_start type=gadget chain=2,1 obj="gas_V2" obstacle_end obstacle_start type=gadget chain=2,2 obj="gas_v2_blow" obstacle_end blowup_start force_name="gas_v2_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end ////// obstacle_start type=gadget obj="gas_v3_blow",trigger obj="gas3" obstacle_end obstacle_start type=gadget chain=3,1 obj="gas_v3" obstacle_end obstacle_start type=gadget chain=3,2 obj="gas_v3_blow" obstacle_end blowup_start force_name="gas_v3_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end /////// obstacle_start type=gadget obj="gas_v1_blow",trigger obj="gas_v2_blow",trigger obj="gas_v3_blow",trigger obj="gas123" obstacle_end obstacle_start type=gadget chain=4,1 obj="gas123" obstacle_end obstacle_start type=gadget chain=4,2 obj="gas123_blow" obstacle_end blowup_start force_name="gas123_blow" deb_name="b_explo_2" obj="gas1",off obj="gas2",off obj="gas3",off obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////three gas can2/////////////////////// obstacle_start type=gadget obj="gas_v4_blow",trigger obj="gas4" obstacle_end obstacle_start type=gadget chain=5,1 obj="gas_v4" obstacle_end obstacle_start type=gadget chain=5,2 obj="gas_V4_blow" obstacle_end blowup_start force_name="gas_v4_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end ////// obstacle_start type=gadget obj="gas_v5_blow",trigger obj="gas5" obstacle_end obstacle_start type=gadget chain=6,1 obj="gas_V5" obstacle_end obstacle_start type=gadget chain=6,2 obj="gas_v5_blow" obstacle_end blowup_start force_name="gas_v5_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end ////// obstacle_start type=gadget obj="gas_v6_blow",trigger obj="gas6" obstacle_end obstacle_start type=gadget chain=7,1 obj="gas_v6" obstacle_end obstacle_start type=gadget chain=7,2 obj="gas_v6_blow" obstacle_end blowup_start force_name="gas_v6_blow" deb_name="b_explo_1" magnitude=2.5 add_within_bounds=0.5 blowup_end /////// obstacle_start type=gadget obj="gas_v4_blow",trigger obj="gas_v5_blow",trigger obj="gas_v6_blow",trigger obj="gas456" obstacle_end obstacle_start type=gadget chain=8,1 obj="gas456" obstacle_end obstacle_start type=gadget chain=8,2 obj="gas456_blow" obstacle_end blowup_start force_name="gas456_blow" deb_name="b_explo_2" obj="gas4",off obj="gas5",off obj="gas6",off obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////corridor 1/////////////////////////////// blowup_start force_name="blow_1a" deb_name="b_explo_2" obj="flap_white_1a_1",off obj="flap_white_1a_2",off obj="flap_white_1a_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_1b" deb_name="b_explo_2" obj="flap_white_1b_1",off obj="flap_white_1b_2",off obj="flap_white_1b_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_2a" deb_name="b_explo_2" obj="flap_white_2a_1",off obj="flap_white_2a_2",off obj="black_pan_2a_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_2b" deb_name="b_explo_2" obj="black_pan_2b_1",off obj="black_pan_2b_2",off obj="black_pan_2b_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_3a" deb_name="b_explo_2" obj="black_pan_3a_1",off obj="black_pan_3a_2",off obj="black_pan_3a_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_3b" deb_name="b_explo_2" obj="flap_white_3b_1",off obj="flap_white_3b_2",off obj="flap_white_3b_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_4a" deb_name="b_explo_2" obj="black_pan_4a_1",off obj="black_pan_4a_2",off obj="black_pan_4a_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_4b" deb_name="b_explo_2" obj="black_pan_4b_1",off obj="black_pan_4b_2",off obj="black_pan_4b_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////////////////////////// blowup_start force_name="blow_5a" deb_name="b_explo_1" obj="flap_white_5a_1",off obj="flap_white_5a_2",off obj="black_pan_5a_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_5b" deb_name="b_explo_1" obj="flap_white_5b_1",off obj="flap_white_5b_2",off obj="black_pan_5b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_6a" deb_name="b_explo_1" obj="flap_white_6a_1",off obj="flap_white_6a_2",off obj="black_pan_6a_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_6b" deb_name="b_explo_1" obj="flap_white_6b_1",off obj="black_pan_6b_1",off obj="black_pan_6b_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_7a" deb_name="b_explo_1" obj="flap_white_7a_1",off obj="black_pan_7a_1",off obj="black_pan_7a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_7b" deb_name="b_explo_1" obj="flap_white_7b_1",off obj="flap_white_7b_2",off obj="black_pan_7b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_8a" deb_name="b_explo_1" obj="black_pan_8a_1",off obj="black_pan_8a_2",off obj="black_pan_8a_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_8b" deb_name="b_explo_1" obj="black_pan_8b_1",off obj="black_pan_8b_2",off obj="black_pan_8b_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////corridor 2/////////////////////////////// blowup_start force_name="blow_9a" deb_name="b_explo_1" obj="black_pan_9a_1",off obj="black_pan_9a_2",off obj="flap_white_9a_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_9b" deb_name="b_explo_1" obj="black_pan_9b_1",off obj="flap_white_9b_1",off obj="flap_white_9b_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_10a" deb_name="b_explo_1" obj="black_pan_10a_1",off obj="flap_white_10a_1",off obj="flap_white_10a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_10b" deb_name="b_explo_1" obj="black_pan_10b_1",off obj="black_pan_10b_2",off obj="flap_white_10b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_11a" deb_name="b_explo_1" obj="black_pan_11a_1",off obj="flap_white_11a_1",off obj="flap_white_11a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_11b" deb_name="b_explo_1" obj="black_pan_11b_1",off obj="black_pan_11b_2",off obj="flap_white_11b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_12a" deb_name="b_explo_1" obj="black_pan_12a_1",off obj="black_pan_12a_2",off obj="black_pan_12a_3",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_12b" deb_name="b_explo_1" obj="black_pan_12b_1",off obj="black_pan_12b_2",off obj="flap_white_12b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////////////// blowup_start force_name="blow_13a" deb_name="b_explo_1" obj="flap_white_13a_1",off obj="black_pan_13a_1",off obj="black_pan_13a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_13b" deb_name="b_explo_1" obj="flap_white_13b_1",off obj="flap_white_13b_2",off obj="black_pan_13b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_14a" deb_name="b_explo_1" obj="black_pan_14a_1",off obj="flap_white_14a_1",off obj="flap_white_14a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_14b" deb_name="b_explo_1" obj="flap_white_14b_1",off obj="flap_white_14b_2",off obj="black_pan_14b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_15a" deb_name="b_explo_1" obj="flap_white_15a_1",off obj="flap_white_15a_2",off obj="black_pan_15a_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_15b" deb_name="b_explo_1" obj="black_pan_15b_1",off obj="black_pan_15b_2",off obj="flap_white_15b_1",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_18a" deb_name="b_explo_1" obj="flap_white_16a_1",off obj="black_pan_16a_1",off obj="black_pan_16a_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="blow_16b" deb_name="b_explo_1" obj="flap_white_16b_1",off obj="black_pan_16b_1",off obj="black_pan_16b_2",off obj="bit1" obj="bit1" obj="bit2" obj="bit2" obj="bit3" obj="bit3" obj="bit4" obj="bit4" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ///////////pipes//////////////////////////////////////////////////////// blowup_start force_name="pipe1" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe2" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe3" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe4" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe5" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe6" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe7" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe8" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe9" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe10" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe11" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe12" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe13" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe14" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe15" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe16" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe17" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe18" deb_name="b_explo_1 obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe19" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe20" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe21" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe22" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe23" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe24" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe25" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe26" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe27" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe28" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe27" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe28" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe29" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe30" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe31" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe32" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe33" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe34" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe35" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe36" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe37" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe38" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe39" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe40" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe41" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe42" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////////////////////////// blowup_start force_name="pipe43" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="pipe44" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////////////tanks//////////////////////////////// obstacle_start type=gadget chain=9,1 obj="tank_a1" obj="tank_b1" obj="tank_c1" obj="tank_d1" obj="tank_e1" obj="tank_f1" obj="tank_g1" obj="tank_h1" obj="tank_i1" obstacle_end obstacle_start type=gadget chain=9,2 obj="tank_blow1" obstacle_end blowup_start force_name="tank_blow1" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=10,1 obj="tank_a2" obj="tank_b2" obj="tank_c2" obj="tank_d2" obj="tank_e2" obj="tank_f2" obj="tank_g2" obj="tank_h2" obj="tank_i2" obstacle_end obstacle_start type=gadget chain=10,2 obj="tank_blow2" obstacle_end blowup_start force_name="tank_blow2" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=11,1 obj="tank_a3" obj="tank_b3" obj="tank_c3" obj="tank_d3" obj="tank_e3" obj="tank_f3" obj="tank_g3" obj="tank_h3" obj="tank_i3" obstacle_end obstacle_start type=gadget chain=11,2 obj="tank_blow3" obstacle_end blowup_start force_name="tank_blow3" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=12,1 obj="tank_a4" obj="tank_b4" obj="tank_c4" obj="tank_d4" obj="tank_e4" obj="tank_f4" obj="tank_g4" obj="tank_h4" obj="tank_i4" obstacle_end obstacle_start type=gadget chain=12,2 obj="tank_blow4" obstacle_end blowup_start force_name="tank_blow4" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=13,1 obj="tank_a5" obj="tank_b5" obj="tank_c5" obj="tank_d5" obj="tank_e5" obj="tank_f5" obj="tank_g5" obj="tank_h5" obj="tank_i5" obstacle_end obstacle_start type=gadget chain=13,2 obj="tank_blow5" obstacle_end blowup_start force_name="tank_blow5" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=14,1 obj="tank_a6" obj="tank_b6" obj="tank_c6" obj="tank_d6" obj="tank_e6" obj="tank_f6" obj="tank_g6" obj="tank_h6" obj="tank_i6" obstacle_end obstacle_start type=gadget chain=14,2 obj="tank_blow6" obstacle_end blowup_start force_name="tank_blow6" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=15,1 obj="tank_a7" obj="tank_b7" obj="tank_c7" obj="tank_d7" obj="tank_e7" obj="tank_f7" obj="tank_g7" obj="tank_h7" obj="tank_i7" obstacle_end obstacle_start type=gadget chain=15,2 obj="tank_blow7" obstacle_end blowup_start force_name="tank_blow7" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //// obstacle_start type=gadget chain=16,1 obj="tank_a8" obj="tank_b8" obj="tank_c8" obj="tank_d8" obj="tank_e8" obj="tank_f8" obj="tank_g8" obj="tank_h8" obj="tank_i8" obstacle_end obstacle_start type=gadget chain=16,2 obj="tank_blow8" obstacle_end blowup_start force_name="tank_blow8" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit12" obj="bit12" obj="bit12" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ///////// blowup_start force_name="gas_a1" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="gas_a2" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="gas_a3" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="gas_a4" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="gas_a5" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="gas_a6" deb_name="b_explo_1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit1" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit9" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" obj="bit16" magnitude=2.5 add_within_bounds=0.5 sfx="Explode1" blowup_end