//Gungan C ReferenceScript { Script=FreePlayDefend Source=Global ReturnState=Base Conditions { if EitherPlayerOnObject "col_2" == 0 } } state Base { Conditions { if EitherPlayerOnObject "col_2" == 1 goto UseForceOnColumn } Actions { FollowPlayer "0.75" } } state UseForceOnColumn { Conditions { if EitherPlayerOnObject "col_2" == 0 goto Base } Actions { GoToLocator "name" "Use_Column" CycleCharacter "time=0.5" "Catagory=Jedi" UseForce "col_2" } }