mipmapmode=3 .gra forcesfx_start forcename="lod_yellow_flower7" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="lod_red_flower6" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="lod_red_flower5" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="mtt_exp_10" processsfx="GunX_MTTOHeatLp1" completesfx="None" returnsfx="None" forcename="mtt_exp_10a" processsfx="GunX_MTTOHeatLp2" completesfx="None" returnsfx="None" forcename="mtt_exp_10b" processsfx="GunX_MTTOHeatLp3" completesfx="GunX_MTTExplode" returnsfx="None" forcename="polySurface14175" processsfx="LegoForm1" completesfx="LegoClicks3" returnsfx="None" forcename="col_2" processsfx="GunC_StCubeRise" completesfx="None" returnsfx="GunB_StPlatEnd" forcename="arch2" processsfx="LegoForm" completesfx="LegoClicks" returnsfx="None" forcename="block_1" processsfx="None" completesfx="ForceObjBig" returnsfx="None" forcename="block_2" processsfx="None" completesfx="ForceObjBig" returnsfx="None" forcename="block_3" processsfx="None" completesfx="ForceObjBig" returnsfx="None" forcename="block_4" processsfx="None" completesfx="ForceObjBig" returnsfx="None" forcesfx_end rippleeffects_start texture_name="ripple" effect_type="WATEREFFECT" start_colour_r=20 start_colour_g=20 start_colour_b=20 start_colour_a=255 end_colour_r=20 end_colour_g=20 end_colour_b=20 end_colour_a=0 life=0.8 start_radius=0.0 end_radius=1.0 rippleeffects_end door_start spline="door_into_ruins2" level="gungan_b" door_end door_start spline="door_swamp" level="gungan_e" door_end door_start spline="door_into_bonus" level="gungan_c" 1_way door_end door_start spline="door_out_bonus" level="gungan_c" 1_way door_end ///////////////////////////// use_fog settings_start=1 farclip=218 nearclip=0.021 fognear=5 fogfar=30 fogr=49 fogg=63 fogb=81 foga=0 top_backr=0 top_backg=110 top_backb=255 bottom_backr=214 bottom_backg=0 bottom_backb=0 fogr_x=49 fogg_x=63 fogb_x=81 foga_x=63 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end ///////////////////////////////////// sock_start=00 campos_seek=2.0 cam_look_ratio=1.0 cam_y_offset=8.2 offset_blend_y_ratio=.75 y_limits cam_dist_ratio=.64 ignore_socks=2 sock_end sock_start=01 campos_seek=2.0 cam_look_ratio=1.0 cam_y_offset=3.2 offset_blend_y_ratio=.79 y_limits sock_end sock_start=02 campos_seek=2.0 cam_look_ratio=1.0 cam_y_offset=0.8 y_limits cam_look_ratio_y=.75 cam_pullback_ratio=0.27 ignore_socks=0 sock_end obstacle_start obj="fall1" ter_type=50 any_contact sfx_animating="GunB_StPlatDrop" sfx_close="GunB_StPlatEnd" obstacle_end obstacle_start ter_type=50 obj="debris_1" any_contact obstacle_end obstacle_start ter_type=50 obj="debris_2" any_contact obstacle_end obstacle_start ter_type=50 obj="debris_3" any_contact obstacle_end obstacle_start ter_type=50 obj="debris_4" any_contact obstacle_end /////////////////////////////////// obstacle_start obj="rock1",no_collision obj="rock2",no_collision obj="rock3",no_collision obj="gate_1",no_collision obj="log_1",no_collision obj="arch",no_collision obj="arch2",no_collision obj="arch3",no_collision obj="arch4",no_collision obj="arch5",no_collision obj="arch6",no_collision obj="arch7",no_collision obj="arch8",no_collision obj="arch9",no_collision obj="arch10",no_collision obj="arch11",no_collision obj="arch12",no_collision obj="plop",no_collision chain=2,1 obstacle_end obstacle_start obj="rock4",no_collision obj="rock5",no_collision obj="rock6",no_collision obj="gate_2",no_collision obj="archa",no_collision obj="arch2a",no_collision obj="arch3a",no_collision obj="arch4a",no_collision obj="arch5a",no_collision obj="arch6a",no_collision obj="arch7a",no_collision obj="arch8a",no_collision obj="arch9a",no_collision obj="arch10a",no_collision obj="arch11a",no_collision obj="arch12a",no_collision obj="log_2",no_collision obj="piss" auto_start chain=2,2 type=gadget obstacle_end obstacle_start obj="rock1",no_collision obj="rock2",no_collision obj="rock3",no_collision obj="gate_exp",no_collision obj="log_2",no_collision obj="archa",no_collision obj="arch2a",no_collision obj="arch3a",no_collision obj="arch4a",no_collision obj="arch5a",no_collision obj="arch6a",no_collision obj="arch7a",no_collision obj="arch8a",no_collision obj="arch9a",no_collision obj="arch10a",no_collision obj="arch11a",no_collision obj="arch12a",no_collision obj="piss" ,no_collision auto_start chain=2,3 type=gadget obstacle_end obstacle_start obj="dummy2" obj="log_move",no_collision obj="rock1_exp",no_collision obj="archa",no_collision obj="arch2a",no_collision obj="arch3a",no_collision obj="arch4a",no_collision obj="arch5a",no_collision obj="arch6a",no_collision obj="arch7a",no_collision obj="arch8a",no_collision obj="arch9a",no_collision obj="arch10a",no_collision obj="arch11a",no_collision obj="arch12a",no_collision obj="rock2_exp",no_collision obj="rock3_exp",no_collision obj="piss",no_collision chain=2,4 auto_start type=gadget sfx_open="GunC_GrRampFall" obstacle_end blowup_start force_name="gate_exp" deb_name="EXPLO_01" obj="gate_deb_a" obj="gate_deb_a" obj="gate_deb_a" blowup_end ///////////////////////////// blowup_start force_name="dummy_1" deb_name="CLIFF1" obj="rock_deb_a" obj="rock_deb_b" obj="rock_deb_b" obj="rock_deb_c" obj="rock_deb_c" obj="rock_deb_c" aXdd_within_bounds=0.2 magnitude=0.45 blowup_end blowup_start force_name="dummy_2" deb_name="CLIFF1" obj="rock_deb_a" obj="rock_deb_b" obj="rock_deb_b" obj="rock_deb_c" obj="rock_deb_c" obj="rock_deb_c" aXdd_within_bounds=0.2 magnitude=0.45 blowup_end blowup_start force_name="dummy_3" deb_name="CLIFF1" obj="rock_deb_a" obj="rock_deb_b" obj="rock_deb_b" obj="rock_deb_c" obj="rock_deb_c" obj="rock_deb_c" obj="rock_deb_c" aXdd_within_bounds=0.2 magnitude=0.45 blowup_end //////////////////////////// obstacle_start name="mtt_chain" type=gadget obj="mtt_1" obj="mtt_2" obj="mtt_3" obj="mtt_4" obj="mtt_5" obj="mtt_6" obj="mtt_7" obj="mtt_8" obj="mtt_9" obj="mtt_exp_10" obj="mtt_11" obj="mtt_12" obj="dummy1" obj="dummy3" obj="mtt_shad" chain=1,1 obstacle_end obstacle_start type=gadget obj="mtt_1a" obj="mtt_2a" obj="mtt_3a" obj="mtt_4a" obj="mtt_5a" obj="mtt_6a" obj="mtt_7a" obj="mtt_8a" obj="mtt_9a" obj="mtt_exp_10a" obj="mtt_11a" obj="mtt_12a" obj="mtt_shad" obj="dummy1" obj="dummy3" chain=1,2 obstacle_end obstacle_start type=gadget obj="mtt_1a" obj="mtt_2a" obj="mtt_3a" obj="mtt_4a" obj="mtt_5a" obj="mtt_6a" obj="mtt_7a" obj="mtt_8a" obj="mtt_9a" obj="mtt_exp_10b" obj="mtt_11a" obj="mtt_12a" obj="mtt_shad" obj="dummy1" obj="dummy3" chain=1,3 obstacle_end obstacle_start type=gadget obj="mtt_exp_1a" obj="mtt_exp_2a" obj="mtt_exp_3a" obj="mtt_exp_4a" obj="mtt_exp_5a" obj="mtt_exp_7a" obj="mtt_exp_8a" obj="mtt_exp_9a" obj="mtt_exp_10c" obj="mtt_exp_11a" obj="mtt_exp_12a" chain=1,4 obstacle_end blowup_start force_name="mtt_exp_11a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 sfx="MTT_Explode" blowup_end blowup_start force_name="mtt_exp_7a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_3a" deb_name="EXPLO_08" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_1a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.2 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_2a" deb_name="EXPLO_08" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.1 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_5a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_4a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_8a" deb_name="EXPLO_08" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.3 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_9a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.4 add_within_bounds=.8 blowup_end blowup_start force_name="mtt_exp_10c" deb_name="EXPLO_07" obj="deb_engine_a" obj="deb_engine_a" obj="deb_engine_b" obj="deb_engine_b" obj="deb_engine_e" magnitude=1.2 add_within_bounds=.8 add_push_explosion blowup_end blowup_start force_name="mtt_exp_12a" deb_name="EXPLO_07" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" magnitude=1.3 add_within_bounds=.8 blowup_end blowup_start force_name="block_2" deb_name="EXPLO_08" obj="block_1",off obj="block_3",off obj="block_4",off obj="dummy5",off obj="lump1",off obj="lump2",off obj="lump3",off obj="lump4",off obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_l" obj="deb_engine_m" obj="deb_engine_m" obj="deb_engine_o" obj="deb_engine_o" add_within_bounds=.9 magnitude=1.3 blowup_end ////////////////bdc//////// blowup_start force_name="rock_off1" deb_name="EXPLO_08" blowup_end obstacle_start type=gadget obj="rock_off1" chain=4,1 obstacle_end obstacle_start type=gadget obj="rock_off1a" auto_start chain=4,2 obstacle_end /////////////////////////////// teleport_start spline="teleport_01" duration=5 teleport_end