//Factory d - zipup hints state Base { Conditions { if FreePlay == 0 and if Timer > 1 and if EitherPlayerInTriggerArea "ZipHint" == 1 and if HintAvailable "628" == 1 goto ZipHint } Actions { ResetTimer } } state ZipHint { Conditions { } Actions { SetHint "id=628" SetState "Base" } }