use_fog mipmapmode=3 blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 forcesfx_start forcename="flower_tub_black1" processsfx="DarkForceBurnLp" completesfx="Explode1" returnsfx="None" forcename="flower_tub_black2" processsfx="DarkForceBurnLp" completesfx="Explode1" returnsfx="None" forcename="flower_tub_black3" processsfx="DarkForceBurnLp" completesfx="Explode1" returnsfx="None" forcename="flower_tub_black4" processsfx="DarkForceBurnLp" completesfx="Explode1" returnsfx="None" forcename="exit_gate" processsfx="ResX_PortCulLp" completesfx="ResX_PortCulEnd" returnsfx="None" forcesfx_end burnout_threshold=1.0 burnout_intensity=5.5 burnout_flare=0.0 settings_start=1 farclip=218 nearclip=0.021 fognear=5 fogfar=217 fogr=49 fogg=63 fogb=81 foga=60 top_backr=0 top_backg=110 top_backb=255 bottom_backr=214 bottom_backg=0 bottom_backb=0 fogr_x=49 fogg_x=63 fogb_x=81 foga_x=63 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end ///////////////////////camera/////////////////////// sock_start=00 cam_look_ratio=0.7 campos_seek=5 cam_blend_time=2.0 cam_lateral_ratio=0.1 cam_y_offset=1.4 offset_blend_y_ratio=0.5 cam_pullback_ratio=0.2 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=01 cam_look_ratio=1 campos_seek=5 cam_blend_time=2.0 cam_y_offset=1.1 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.1 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=02 cam_look_ratio=1 campos_seek=5 cam_blend_time=2.0 cam_y_offset=1.2 offset_blend_y_ratio=1.0 can_dist_to_target=3 cam_pullback_ratio=0.0 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=03 cam_look_ratio=1 campos_seek=5 cam_blend_time=2.0 cam_y_offset=1.0 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.0 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=04 cam_look_ratio=-2 campos_seek=5 cam_blend_time=2.0 cam_y_offset=0.4 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.8 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=05 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=06 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=07 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 sock_end sock_start=08 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 burnout_threshold=1.0 burnout_intensity=3.5 burnout_flare=0.0 y_limits sock_end ////////////hooks//////// zipup_start spline="zipup_1" zipup_end zipup_start spline="zipup_2" zipup_end zipup_start spline="zipup_3" zipup_end zipup_start spline="zipup_4" zipup_end ///////////////doors//////////////////////////////// door_start spline="RescueA_RescueB" level="Rescue_B" door_end door_start spline="RescueB_RescueA" level="Rescue_A" door_end door_start spline="RescueB_Tower" level="Rescue_B" door_end door_start spline="Tower_RescueB" level="Rescue_B" door_end door_start spline="RescueC_RescueB" level="Rescue_B" door_end door_start spline="RescueB_RescueC" level="Rescue_C" door_end door_start spline="RescueA_RescueB" level="Rescue_B" next_sock=00 cam_spline="introB" cam_wait=1.0 cam_blend_time=1.0 cam_lookatplayers 1_way do_not_use door_end ///////////////slide blocks//////////// obstacle_start type=door obj="slide1" range=0.35 sfx_open="None" sfx_close="None" obstacle_end obstacle_start type=door obj="slide2" range=0.35 sfx_open="None" sfx_close="None" obstacle_end obstacle_start type=door obj="slide3" range=0.35 sfx_open="None" sfx_close="None" obstacle_end obstacle_start type=door obj="slide4" range=0.35 sfx_open="None" sfx_close="None" obstacle_end ///////flowers that go pop////////////// blowup_start force_name="f_tub_by" deb_name="EXPLO_01" obj="yellow_flower" obj="yellow_flower" obj="yellow_flower" obj="yellow_flower" obj="blue_flower" obj="blue_flower" obj="blue_flower" obj="blue_flower" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="f_tub_by1" deb_name="EXPLO_01" obj="yellow_flower" obj="yellow_flower" obj="yellow_flower" obj="yellow_flower" obj="blue_flower" obj="blue_flower" obj="blue_flower" obj="blue_flower" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="f_tub_yow" deb_name="EXPLO_01" obj="orange_flower" obj="orange_flower" obj="orange_flower" obj="yellow_flower" obj="yellow_flower" obj="white_flower" obj="white_flower" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="f_tub_yob" deb_name="EXPLO_01" obj="orange_flower" obj="orange_flower" obj="orange_flower" obj="yellow_flower" obj="yellow_flower" obj="blue_flower" obj="blue_flower" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="f_tub_yob1" deb_name="EXPLO_01" obj="orange_flower" obj="orange_flower" obj="orange_flower" obj="yellow_flower" obj="yellow_flower" obj="blue_flower" obj="blue_flower" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////////////////white flowers/////////////////// blowup_start force_name="flower_tub3" deb_name="EXPLO_01" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="flower_tub4" deb_name="EXPLO_01" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="flower_tub5" deb_name="EXPLO_01" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="flower_tub6" deb_name="EXPLO_01" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flower" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_flat_1x1" obj="white_brick_1x1" obj="lite_grey_brick_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end //////////////////////black flowers///////////////// blowup_start force_name="flower_tub" deb_name="EXPLO_01" obj="flower_tub_black1",off obj="flower_tub_black2",off obj="black_flower" obj="black_flower" obj="black_flower" obj="black_flower" obj="black_flower" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_brick_1x1" obj="mid_grey_brick_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end blowup_start force_name="flower_tub2" deb_name="EXPLO_01" obj="flower_tub_black3",off obj="flower_tub_black4",off obj="black_flower" obj="black_flower" obj="black_flower" obj="black_flower" obj="black_flower" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_flat_1x1" obj="lite_grey_brick_1x1" obj="mid_grey_brick_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="mid_grey_flat_1x1" obj="flower_base" obj="flower_base" magnitude=1.5 add_within_bounds=0.5 sfx="Explode1" blowup_end ////////////windows///////////////////////////////////////// blowup_start force_name="window_a1" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a2" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a3" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a4" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a5" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a6" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a7" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a8" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a9" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=2.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a24" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a25" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_a26" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end /////////window_b///////////////////////////////////////////////// blowup_start force_name="window_b1" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b2" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b3" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b4" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b5" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b6" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b7" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b8" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b9" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=2.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b24" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b25" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_b26" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end //////////////////////// /////////window_c/////////////////////////////////////////////// blowup_start force_name="window_c1" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c2" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c3" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c4" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c5" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c6" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c7" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c8" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c9" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=2.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c24" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c25" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_c26" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end /////////window_d///////////////////////////////////////// blowup_start force_name="window_d1" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d2" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d3" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d4" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d5" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d6" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d7" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d8" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=1.5 sfx="ResX_WinBreak" blowup_end blowup_start force_name="window_d9" deb_name="EXPLO_01" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" magnitude=2.5 sfx="ResX_WinBreak" blowup_end ///////////// exit gate ///////////////////////// obstacle_start name="ExitGate" type=gadget obj="target_a1",trigger obj="exit_gate" sfx_open="HitTarget" sfx_animating="ResX_SmallGate_Rise" sfx_close="ResX_PortCulEnd" obstacle_end /////// obstacle_start type=door obj="lego_on" range=1 sfx_open="Null" obstacle_end obstacle_start type=gadget chain=1,1 obj="lego_on" obstacle_end obstacle_start type=gadget chain=1,2 obj="flower_tub" obj="flower_tub2" obj="flower_tub_black1" obj="flower_tub_black2" obj="flower_tub_black3" obj="flower_tub_black4" obj="flower_tub3" obj="flower_tub4" obj="flower_tub5" obj="flower_tub6" obj="flower_tub_blue3" obj="flower_tub_blue4" obj="flower_tub_blue5" obj="window_a1" obj="window_a2" obj="window_a3" obj="window_a4" obj="window_a5" obj="window_a6" obj="window_a7" obj="window_a8" obj="window_a9" obj="window_b1" obj="window_b2" obj="window_b3" obj="window_b4" obj="window_b5" obj="window_b6" obj="window_b7" obj="window_b8" obj="window_b9" obj="window_c1" obj="window_c2" obj="window_c3" obj="window_c4" obj="window_c5" obj="window_c6" obj="window_c7" obj="window_c8" obj="window_c9" obj="window_c1" obj="window_c2" obj="window_c3" obj="window_c4" obj="window_c5" obj="window_c6" obj="window_c7" obj="window_c8" obj="window_c9" obstacle_end //// blow up bricks /////////////////////// obstacle_start type=gadget chain=7,1 obj="brick5" obstacle_end obstacle_start type=gadget chain=7,2 obj="brick5a" obstacle_end blowup_start force_name="brick5a" deb_name="EXPLO_07" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" magnitude=1.5 add_within_bounds=0.5 blowup_end obstacle_start type=gadget chain=8,1 obj="brick6" obstacle_end obstacle_start type=gadget chain=8,2 obj="brick6a" obstacle_end blowup_start force_name="brick6a" deb_name="EXPLO_07" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" magnitude=1.5 add_within_bounds=0.5 blowup_end ////////////////////////////////////////////