//retake a - r2 hints state Base { Conditions { if FreePlay == 0 and if Timer > 1 and if EitherPlayerInTriggerArea "R2Hint" == 1 and if HintAvailable "630" == 1 goto R2Hint } Actions { ResetTimer } } state R2Hint { Conditions { } Actions { SetHint "id=630" SetState "Base" } }