other_level="retake_a" settings_start=1 farclip=512 nearclip=0.021 fognear=1 fogfar=217 fogr=49 fogg=63 fogb=81 foga=0 hazer=0 hazeg=0 hazeb=0 hazea=0 top_backr=0 top_backg=0 top_backb=0 bottom_backr=0 bottom_backg=0 bottom_backb=0 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 settings_end mipmapmode=3 blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 ///////////////////////camera/////////////////////// sock_start=00 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits sock_end sock_start=01 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits sock_end sock_start=02 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits sock_end sock_start=20 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits sock_end sock_start=21 campos_seek=5 cam_blend_time=1.5 cam_y_offset=0.8 offset_blend_y_ratio=1 y_limits sock_end ///////////////doorsplines//////////////////////////////// door_start spline="retakeB_retakeA" level="Retake_A" door_end door_start spline="retakeA_retakeB" level="Retake_B" door_end ////////////hooks//////// zipup_start spline="zipup_1" zipup_end zipup_start spline="zipup_2" zipup_end zipup_start spline="zipup_3" zipup_end zipup_start spline="zipup_4" zipup_end ///////////////////////R2D2 Switch/////////////////////// obstacle_start name="R2_pan2" type=door obj="r2_static2" obj="r2_pic2" range=1.2 obstacle_end obstacle_start name="R2_door_01" type=door lock_spline="r2_door_line2" lock=interface locked obj="r2_door_1a" obj="r2_door_1b" obj="red_light_on1",no_collision obj="green_light_on1",no_collision range=1.2 obstacle_end