playtype=in space_based cam_tilt=1 other_level="anakin_c" mipmapmode=3 settings_start=1 farclip=8800 nearclip=0.021 fognear=4 fogfar=1000 fogr=12 fogg=40 fogb=46 foga=0 hazer=7 hazeg=25 hazeb=48 hazea=0 backr=1 backg=0 backb=3 fogr_x=0 fogg_x=0 fogb_x=0 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 fognear_gc=1 fogfar_gc=23 fogr_gc=0 fogg_gc=71 fogb_gc=95 foga_gc=127 hazer_gc=23 hazeg_gc=3 hazeb_gc=6 settings_y=-1.9 settings_end sock_start=1 circuit current_speed=20 mid_force=xyz mid_range_inner=10 mid_range_outer=12 cam_look_ratio=0.0 cam_rail_offset=-9 cam_behind_setting=0.75 cam_1player_zoom=3.5 sock_end blowup_start magnitude=5.0 force_name="gun01_01" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=8.0 force_name="gun01_02" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="gun01_03" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="gun01_04" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=8.0 force_name="gun01_05" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="gun01_06" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=6.0 force_name="gun01_07" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=7.0 force_name="gun01_08" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="gun01_09" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=9.0 force_name="gun01_10" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="gun01_11" deb_name="EXPLO_04" obj="gun_01_a" obj="gun_01_b" obj="gun_01_c" obj="gun_01_b" obj="gun_01_d" obj="gun_01_e" obj="gun_01_f" obj="gun_01_h" obj="gun_01_h" obj="gun_01_h" blowup_end blowup_start magnitude=5.0 force_name="dish_01_01" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT1" blowup_end blowup_start magnitude=7.0 force_name="dish_01_02" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT2" blowup_end blowup_start magnitude=8.0 force_name="dish_01_03" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT3" blowup_end blowup_start magnitude=6.0 force_name="dish_01_04" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT4" blowup_end blowup_start magnitude=8.0 force_name="dish_01_05" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT5" blowup_end blowup_start magnitude=7.0 force_name="dish_01_06" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT6" blowup_end blowup_start magnitude=5.0 force_name="dish_01_07" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT7" blowup_end blowup_start magnitude=6.0 force_name="dish_01_08" deb_name="EXPLO_05" obj="dish_01_a" obj="dish_01_b" obj="dish_01_c" obj="dish_01_b" obj="dish_01_d" obj="dish_01_e" obj="dish_01_f" obj="dish_01_h" obj="dish_01_h" obj="dish_01_h" effect_off="TRANSMIT8" blowup_end turret_start obj="turret_01_01" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_01" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_02" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_02" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_03" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_03" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_04" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_04" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_05" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_05" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_06" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_06" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_07" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_07" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end turret_start obj="turret_01_08" fire_offset_x=1 fire_offset_y=1.5 fire_offset_z=4 fire_offset2_x=-1 fire_offset2_y=1.5 fire_offset2_z=4 view_range=2000 fire_range=1000 TUSKENRAIDER predictive turret_end blowup_start force_name="turret_01_08" deb_name="EXPOL_02" obj="turret_01_a" obj="turret_01_b" obj="turret_01_c" obj="turret_01_d" obj="turret_01_e" obj="turret_01_e" obj="turret_01_a" blowup_end