playtype=twist space_based cam_tilt=0.5 other_level="anakin_outro1" mipmapmode=3 door_start spline="door_escape" level="anakin_outro1" door_end settings_start=1 farclip=400 nearclip=0.021 fognear=55 fogfar=300 fogr=1 fogg=3 fogb=9 foga=45 hazer=0 hazeg=0 hazeb=0 hazea=0 backr=1 backg=0 backb=3 fogr_x=1 fogg_x=3 fogb_x=9 foga_x=45 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.010 settings_end settings_start=2 farclip=8800 nearclip=0.021 fognear=55 fogfar=1800 fogr=0 fogg=3 fogb=8 foga=30 hazer=7 hazeg=0 hazeb=0 hazea=0 backr=1 backg=0 backb=3 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=127 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end sock_start=00 current_speed=32 mid_force=xyz mid_range_inner=7 mid_range_outer=15 cam_look_ratio=0 cam_rail_offset=-5 cam_behind_setting=0.6 cam_1player_zoom=3 cam_shake=0.5 sock_end obstacle_start type=gadget obj="door1" obj="door2" obj="door1r" obj="door2r" trigger_sock=0,53.65 obstacle_end obstacle_start type=gadget obj="door3" obj="door4" obj="door5" obj="door6" obj="door3r" obj="door4r" obj="door5r" obj="door6r" trigger_sock=0,38.2 obstacle_end obstacle_start type=gadget obj="door7" obj="door8" obj="door9" obj="door10" obj="door7r" obj="door8r" obj="door9r" obj="door10r" trigger_sock=0,20.2 obstacle_end turret_start obj="turret_00" fire_offset_y=0.5 fire_offset_z=0.5 debris_obj="turret_a" debris_obj="turret_b" debris_obj="turret_c" debris_obj="turret_d" debris_obj="turret_e" spaceship predictive turret_end turret_start obj="turret_01" fire_offset_y=0.5 fire_offset_z=0.5 debris_obj="turret_a" debris_obj="turret_b" debris_obj="turret_c" debris_obj="turret_d" debris_obj="turret_e" spaceship predictive turret_end turret_start obj="turret_02" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_03" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_04" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_05" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_06" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_07" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_08" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_09" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_10" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_11" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_12" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_13" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_14" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_15" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_16" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_17" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_18" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_19" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end turret_start obj="turret_20" fire_offset_y=0.5 fire_offset_z=0.5 spaceship predictive turret_end