//MaulD ReferenceScript { Script=Jedi Source=Global ReturnState=Base Conditions { if InTriggerArea "Upper" == 0 and if PlayerInTriggerArea "Upper" == 0 } } state Base { Conditions { if PlayerOnDoorTrigger "far_path" == 1 goto GoToPad } Actions { FollowPlayer "0.75" } } state GoToPad { Conditions { if PlayerOnDoorTrigger "far_path" == 0 goto Base } Actions { GoToDoorTrigger "name" "far_path" "waittime=2" } }