//JediB state Base { ReferenceScript { Script=FreePlayDefend Source=Global ReturnState=Base Conditions { if EitherPlayerUsingForce "force_handle_02" == 0 and if EitherPlayerUsingForce "force_handle_01" == 0 } } Conditions { if EitherPlayerUsingForce "force_handle_02" == 1 goto UseForceHandle01 if EitherPlayerUsingForce "force_handle_01" == 1 goto UseForceHandle02 } Actions { FollowPlayer "0.75" } } state UseForceHandle01 { Conditions { if EitherPlayerUsingForce "force_handle_02" == 0 goto Base } Actions { GoToLocator "name" "handle01" CycleCharacter "time=0.5" "Catagory=Jedi" UseForce "force_handle_01" } } state UseForceHandle02 { Conditions { if EitherPlayerUsingForce "force_handle_01" == 0 goto Base } Actions { GoToLocator "name" "handle02" CycleCharacter "time=0.5" "Catagory=Jedi" UseForce "force_handle_02" } }