//Kashyyyk_b //Handles respawing of landing party. state Base { Conditions { if Timer > 2 and if NumBaddies < 26 goto SpawnGroup } Actions { ResetTimer } } state SpawnGroup { Conditions { } Actions { CreateCreatures "mingroupsize=2" "maxgroupsize=4" "nacross=1" "zspacing=0.4" "locator=SPAWN_1" "locator=SPAWN_2" "locator=SPAWN_3" "locator=SPAWN_4" "locator=SPAWN_5" "locator=SPAWN_6" "type=clone_ep3" "type=battledroid" "script=landing" SetState "Base" } }