mipmapmode=3 use_fog blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 forcesfx_start forcename="bridge4" processsfx="LegoForm" completesfx="LegoClicks" returnsfx="None" forcename="carrot_5" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="plant9" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="carrot3" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="plant10" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant13" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant7" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant12" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant11" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant14" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant5" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant4" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="carrot2" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="plant6" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant8" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="plant1" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant3" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant2" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="carrot1" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="target1_a" processsfx="None" completesfx="HitTarget" returnsfx="None" forcename="target2_a" processsfx="None" completesfx="HitTarget" returnsfx="None" forcesfx_end /////////////////////// settings_start=1 farclip=100 nearclip=0.01 fognear=4 fogfar=50 fogr=49 fogg=63 fogb=81 foga=60 top_backr=0 top_backg=110 top_backb=255 bottom_backr=214 bottom_backg=0 bottom_backb=0 fogr_x=49 fogg_x=63 fogb_x=81 foga_x=63 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end /// rippleeffects_start texture_name="ripple" effect_type="WATEREFFECT" start_colour_r=20 start_colour_g=20 start_colour_b=20 start_colour_a=255 end_colour_r=20 end_colour_g=20 end_colour_b=20 end_colour_a=0 life=0.8 start_radius=0.0 end_radius=1.0 rippleeffects_end settings_start=1 farclip=80 nearclip=0.021 settings_end /////////////////////////////////// door_start spline="door_to_beach" level="kashyyyk_b" door_end door_start spline="door_from_beach" level="kashyyyk_a" door_end door_start spline="door_to_swamp" level="kashyyyk_c" door_end door_start spline="door_from_swamp" level="kashyyyk_b" door_end ////////////////////////cameras///////////////////// sock_start=00 campos_seek=5.0 cam_blend_time=1.0 cam_x_offset=4.0 cam_y_offset=1.4 cam_z_offset=0.0 offset_blend_x_ratio=1.0 offset_blend_y_ratio=1.0 offset_blend_z_ratio=0.5 cam_dist_to_target=3.0 cam_pullback_ratio=0.4 sock_end sock_start=02 campos_seek=5.0 cam_blend_time=1.0 cam_x_offset=4.0 cam_y_offset=1.4 cam_z_offset=0.0 offset_blend_x_ratio=0.0 offset_blend_y_ratio=0.0 offset_blend_z_ratio=0.0 cam_pullback_ratio=0.5 cam_look_ratio_y=0.0 sock_end sock_start=03 campos_seek=5.0 cam_blend_time=0.5 sock_end sock_start=04 campos_seek=5.0 cam_blend_time=3.5 cam_y_offset=1.4 offset_blend_y_ratio=1.0 sock_end sock_start=05 campos_seek=5.0 cam_blend_time=1.5 cam_y_offset=1.4 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.5 sock_end ////////////////////////////////////// //////////////pop//////////////// /////////// obstacle_start type=gadget chain=1,1 obj="plant1" obstacle_end obstacle_start type=gadget chain=1,2 obj="plant1b" obstacle_end blowup_start force_name="plant1b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=2,1 obj="plant2" obstacle_end obstacle_start type=gadget chain=2,2 obj="plant2b" obstacle_end blowup_start force_name="plant2b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=3,1 obj="plant3" obstacle_end obstacle_start type=gadget chain=3,2 obj="plant3b" obstacle_end blowup_start force_name="plant3b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=4,1 obj="plant4" obstacle_end obstacle_start type=gadget chain=4,2 obj="plant4b" obstacle_end blowup_start force_name="plant4b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=5,1 obj="plant5" obstacle_end obstacle_start type=gadget chain=5,2 obj="plant5b" obstacle_end blowup_start force_name="plant5b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=6,1 obj="plant6" obstacle_end obstacle_start type=gadget chain=6,2 obj="plant6b" obstacle_end blowup_start force_name="plant6b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=7,1 obj="plant7" obstacle_end obstacle_start type=gadget chain=7,2 obj="plant7b" obstacle_end blowup_start force_name="plant7b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// /////////// obstacle_start type=gadget chain=9,1 obj="plant9" obstacle_end obstacle_start type=gadget chain=9,2 obj="plant9b" obstacle_end blowup_start force_name="plant9b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=10,1 obj="plant10" obstacle_end obstacle_start type=gadget chain=10,2 obj="plant10b" obstacle_end blowup_start force_name="plant10b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=11,1 obj="plant11" obstacle_end obstacle_start type=gadget chain=11,2 obj="plant11b" obstacle_end blowup_start force_name="plant11b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=12,1 obj="plant12" obstacle_end obstacle_start type=gadget chain=12,2 obj="plant12b" obstacle_end blowup_start force_name="plant12b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=13,1 obj="plant13" obstacle_end obstacle_start type=gadget chain=13,2 obj="plant13b" obstacle_end blowup_start force_name="plant13b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// obstacle_start type=gadget chain=14,1 obj="plant14" obstacle_end obstacle_start type=gadget chain=14,2 obj="plant14b" obstacle_end blowup_start force_name="plant14b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /////////// blowup_start force_name="mine_01" deb_name="sand_pop" obj="crater_01",off obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=2.5 sfx="Kam_Mine" blowup_end blowup_start force_name="mine_02" deb_name="sand_pop" obj="crater_02",off obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=2.5 sfx="Kam_Mine" blowup_end blowup_start force_name="mine_03" deb_name="sand_pop" obj="crater_03",off obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=2.5 sfx="Kam_Mine" blowup_end blowup_start force_name="mine_04" deb_name="sand_pop" obj="crater_04",off obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=2.5 sfx="Kam_Mine" blowup_end blowup_start force_name="mine_05" deb_name="sand_pop" obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=2.5 sfx="Kam_Mine" blowup_end blowup_start force_name="mine_06" deb_name="sand_pop" obj="round_flat_1x1" obj="dome_2x2" obj="slope_2x2" obj="slope_2x2" obj="slope_2x2" obj="grill_1x2" obj="grill_1x2" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" obj="sand_brick_1x1" add_explosion magnitude=1.5 sfx="Kam_Mine" blowup_end ///////////////gate//////////////////////// obstacle_start type=gadget chain=8,1 obj="plant8" obstacle_end obstacle_start type=gadget chain=8,2 obj="plant8b" obstacle_end obstacle_start type=gadget chain=8,3 obj="zipup_target" auto_start obstacle_end zipup_start spline="zipup_01" trigger_chain=8,3 zipup_end blowup_start force_name="plant8b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 sfx="Explode1" blowup_end ///// blowup_start force_name="target1_a" deb_name="explo_03" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" magnitude=2.5 sfx="Explode1" blowup_end blowup_start force_name="target2_a" deb_name="explo_03" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" obj="sand_flat_1x1" magnitude=2.5 sfx="Explode1" blowup_end ///////gate_wheels////////////////////// obstacle_start type=gadget obj="target2_a",trigger obj="target1_a",trigger obj="gate" sfx_open="Kas_GatewayRamp" obstacle_end obstacle_start type=gadget obj="target1_a",trigger obj="target1_b" obstacle_end obstacle_start type=gadget obj="target2_a",trigger obj="target2_b" obstacle_end /// obstacle_start type=gadget chain=15,1 obj="target1_b" obstacle_end obstacle_start type=gadget chain=15,2 obj="target1_c" obstacle_end ///// obstacle_start type=gadget chain=16,1 obj="target2_b" obstacle_end obstacle_start type=gadget chain=16,2 obj="target2_c" obstacle_end ////// blowup_start force_name="target1_c" deb_name="explo_03" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" magnitude=2.5 blowup_end blowup_start force_name="target2_c" deb_name="explo_03" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" obj="lite_grey_1x1" magnitude=2.5 blowup_end /////carrots//////////////////////////// obstacle_start type=gadget obj="carrot1",trigger obj="carrot2",trigger obj="carrot3",trigger obj="carrot_poop" camera_spline="carrot_cam" cam_start_time=0.2 cam_end_time=3.0 cam_blend_in_time=0.0 cam_blend_out_time=0.0 obstacle_end