mipmapmode=3 use_fog blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 forcesfx_start forcename="pull_plant7" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant6" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant8" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant11" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant10" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant4" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant5" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant1" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant3" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant9" processsfx="GunX_PlantSqLp" completesfx="HiddenItemReveal" returnsfx="None" forcename="pull_plant2" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant17" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant16" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant20" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant18" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant19" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant7_r_b18" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="pull_plant11_r_b15" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="pull_plant10_r_b14" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="pull_plant4_r_b11" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="pull_plant5_r_b7" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="pull_plant9_r_b3" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="x_wing" processsfx="Kas_XWingMovementLp" completesfx="Kas_XWingDrips" returnsfx="ForceObjVBig" forcesfx_end rippleeffects_start texture_name="ripple" effect_type="WATEREFFECT" start_colour_r=20 start_colour_g=20 start_colour_b=20 start_colour_a=255 end_colour_r=20 end_colour_g=20 end_colour_b=20 end_colour_a=0 life=0.8 start_radius=0.0 end_radius=1.0 rippleeffects_end /////////////////////// settings_start=1 farclip=50 nearclip=0.1 fognear=5 fogfar=20 fogr=25 fogg=15 fogb=20 foga=100 top_backr=0 top_backg=110 top_backb=255 bottom_backr=214 bottom_backg=0 bottom_backb=0 fogr_x=49 fogg_x=63 fogb_x=81 foga_x=63 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end /////////////////////////////////// door_start spline="door_to_swamp" level="kashyyyk_c" door_end door_start spline="door_from_swamp" level="kashyyyk_b" door_end door_start spline="door_to_forest" level="kashyyyk_d" door_end door_start spline="door_from_forest" level="kashyyyk_c" door_end ////////////////////////cameras///////////////////// sock_start=00 campos_seek=5.0 cam_blend_time=1.5 cam_dist_to_target=3.0 cam_lateral_ratio=0.3 cam_look_ratio_y=0.65 cam_y_offset=1.0 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.1 sock_end sock_start=01 campos_seek=5.0 cam_blend_time=1.5 cam_lateral_ratio=0.3 cam_look_ratio_y=0.65 cam_y_offset=1.0 offset_blend_y_ratio=1.0 cam_pullback_ratio=0.3 sock_end ////////////////////////////////////// zipup_start spline="zipup_1" zipup_end ///////////////misc pops shrubb///////////////////////////////// blowup_start force_name="plant_blow1" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow2" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow3" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow4" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow5" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow6" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow7" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow8" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow9" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow10" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow11" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow12" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow14" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow15" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow16" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow17" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow18" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow19" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow20" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow21" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow22" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow23" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow24" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow25" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow26" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow27" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow28" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow29" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow30" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow31" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow32" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow33" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow34" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow35" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end /////////////////////pull plants//////////////////////// obstacle_start type=gadget chain=13,1 obj="pull_plant1" obstacle_end obstacle_start type=gadget chain=13,2 obj="pull_plant1_pop" obstacle_end blowup_start force_name="pull_plant1_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=14,1 obj="pull_plant2" obstacle_end obstacle_start type=gadget chain=14,2 obj="pull_plant2_pop" obstacle_end blowup_start force_name="pull_plant2_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=15,1 obj="pull_plant3" obstacle_end obstacle_start type=gadget chain=15,2 obj="pull_plant3_pop" obstacle_end blowup_start force_name="pull_plant3_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end /////////r bit1///////////////////////////////////////// obstacle_start type=gadget chain=16,1 obj="pull_plant4" obstacle_end obstacle_start type=gadget chain=16,2 obj="pull_plant4_pop" obj="pull_plant4_r_a9" obj="pull_plant4_r_a10" obj="pull_plant4_r_a11" obj="pull_plant4_r_a12" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=16,3 obj="pull_plant4_r_b9" obj="pull_plant4_r_b10" obj="pull_plant4_r_b11" obj="pull_plant4_r_b12" obj="raft_plant4_trig" obstacle_end obstacle_start type=gadget chain=16,4 obstacle_end blowup_start force_name="pull_plant4_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end /////////r bit1///////////////////////////////////////// obstacle_start type=gadget chain=17,1 obj="pull_plant5" obstacle_end obstacle_start type=gadget chain=17,2 obj="pull_plant5_pop" obj="pull_plant5_r_a5" obj="pull_plant5_r_a6" obj="pull_plant5_r_a7" obj="pull_plant5_r_a8" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=17,3 obj="pull_plant5_r_b5" obj="pull_plant5_r_b6" obj="pull_plant5_r_b7" obj="pull_plant5_r_b8" obj="raft_plant5_trig" obstacle_end obstacle_start type=gadget chain=17,4 obstacle_end blowup_start force_name="pull_plant5_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=18,1 obj="pull_plant6" obstacle_end obstacle_start type=gadget chain=18,2 obj="pull_plant6_pop" obstacle_end blowup_start force_name="pull_plant6_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ////////////r bit1////////////////////// obstacle_start type=gadget chain=19,1 obj="pull_plant7" obstacle_end obstacle_start type=gadget chain=19,2 obj="pull_plant7_pop" obj="pull_plant7_r_a18" obj="pull_plant7_r_a19" obj="pull_plant7_r_a20" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=19,3 obj="pull_plant7_r_b18" obj="pull_plant7_r_b19" obj="pull_plant7_r_b20" obj="raft_plant7_trig" obstacle_end obstacle_start type=gadget chain=19,4 obstacle_end blowup_start force_name="pull_plant7_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=20,1 obj="pull_plant8" obstacle_end obstacle_start type=gadget chain=20,2 obj="pull_plant8_pop" obstacle_end blowup_start force_name="pull_plant8_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end //////////////////////r bit1//////////////////////////// obstacle_start type=gadget chain=21,1 obj="pull_plant9" obstacle_end obstacle_start type=gadget chain=21,2 obj="pull_plant9_pop" obj="pull_plant9_r_a1" obj="pull_plant9_r_a2" obj="pull_plant9_r_a3" obj="pull_plant9_r_a4" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=21,3 obj="pull_plant9_r_b1" obj="pull_plant9_r_b2" obj="pull_plant9_r_b3" obj="pull_plant9_r_b4" obj="raft_plant9_trig" obstacle_end obstacle_start type=gadget chain=21,4 obstacle_end blowup_start force_name="pull_plant9_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end /////////////////r bit1////////////////////// obstacle_start type=gadget chain=22,1 obj="pull_plant10" obstacle_end obstacle_start type=gadget chain=22,2 obj="pull_plant10_pop" obj="pull_plant10_r_a13" obj="pull_plant10_r_a14" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=22,3 obj="pull_plant10_r_b13" obj="pull_plant10_r_b14" obj="raft_plant10_trig" obstacle_end obstacle_start type=gadget chain=22,4 obstacle_end blowup_start force_name="pull_plant10_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end //////////////////r bit1////////////////////////// obstacle_start type=gadget chain=23,1 obj="pull_plant11" obstacle_end obstacle_start type=gadget chain=23,2 obj="pull_plant11_pop" obj="pull_plant11_r_a15" obj="pull_plant11_r_a16" obj="pull_plant11_r_a17" auto_start sfx_close="ForceObjSmall" obstacle_end obstacle_start type=gadget chain=23,3 obj="pull_plant11_r_b15" obj="pull_plant11_r_b16" obj="pull_plant11_r_b17" obj="raft_plant11_trig" obstacle_end obstacle_start type=gadget chain=23,4 obstacle_end blowup_start force_name="pull_plant11_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=24,1 obj="pull_plant12" obstacle_end obstacle_start type=gadget chain=24,2 obj="pull_plant12_pop" obstacle_end blowup_start force_name="pull_plant12_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=25,1 obj="pull_plant13" obstacle_end obstacle_start type=gadget chain=25,2 obj="pull_plant13_pop" obstacle_end blowup_start force_name="pull_plant13_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=26,1 obj="pull_plant14" obstacle_end obstacle_start type=gadget chain=26,2 obj="pull_plant14_pop" obstacle_end blowup_start force_name="pull_plant14_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=27,1 obj="pull_plant15" obstacle_end obstacle_start type=gadget chain=27,2 obj="pull_plant15_pop" obstacle_end blowup_start force_name="pull_plant15_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=28,1 obj="pull_plant16" obstacle_end obstacle_start type=gadget chain=28,2 obj="pull_plant16_pop" obstacle_end blowup_start force_name="pull_plant16_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=29,1 obj="pull_plant17" obstacle_end obstacle_start type=gadget chain=29,2 obj="pull_plant17_pop" obstacle_end blowup_start force_name="pull_plant17_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=30,1 obj="pull_plant18" obstacle_end obstacle_start type=gadget chain=30,2 obj="pull_plant18_pop" obstacle_end blowup_start force_name="pull_plant18_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=31,1 obj="pull_plant19" obstacle_end obstacle_start type=gadget chain=31,2 obj="pull_plant19_pop" obstacle_end blowup_start force_name="pull_plant19_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=32,1 obj="pull_plant20" obstacle_end obstacle_start type=gadget chain=32,2 obj="pull_plant20_pop" obstacle_end blowup_start force_name="pull_plant20_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=33,1 obj="pull_plant21" obstacle_end obstacle_start type=gadget chain=33,2 obj="pull_plant21_pop" obstacle_end blowup_start force_name="pull_plant21_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=34,1 obj="pull_plant22" obstacle_end obstacle_start type=gadget chain=34,2 obj="pull_plant22_pop" obstacle_end blowup_start force_name="pull_plant22_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=35,1 obj="pull_plant23" obstacle_end obstacle_start type=gadget chain=35,2 obj="pull_plant23_pop" obstacle_end blowup_start force_name="pull_plant23_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=36,1 obj="pull_plant24" obstacle_end obstacle_start type=gadget chain=36,2 obj="pull_plant24_pop" obstacle_end obstacle_start type=gadget chain=36,3 obj="pull_plant24_plat" auto_start obstacle_end blowup_start force_name="pull_plant24_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=37,1 obj="pull_plant25" obstacle_end obstacle_start type=gadget chain=37,2 obj="pull_plant25_pop" obstacle_end blowup_start force_name="pull_plant25_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget chain=38,1 obj="pull_plant26" obstacle_end obstacle_start type=gadget chain=38,2 obj="pull_plant26_pop" obstacle_end blowup_start force_name="pull_plant26_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end ///////// obstacle_start type=gadget obj="pull_plant4_r_b9",anim_trigger obj="pull_plant5_r_b5",anim_trigger obj="pull_plant7_r_b18",anim_trigger obj="pull_plant9_r_b1",anim_trigger obj="pull_plant10_r_b13",anim_trigger obj="pull_plant11_r_b15",anim_trigger obj="raft_trig1" obj="raft_plant4_trig" obj="raft_plant5_trig" obj="raft_plant7_trig" obj="raft_plant9_trig" obj="raft_plant10_trig" obj="raft_plant11_trig" obstacle_end obstacle_start type=gadget chain=39,1 obj="raft_trig1" obstacle_end obstacle_start type=gadget chain=39,2 obj="raft1" obj="raft2" obj="raft3" obj="raft4" obj="raft5" obj="raft6" obj="raft7" obj="raft8" obj="raft9" obj="raft10" obj="raft11" obj="raft12" obj="raft13" obj="raft14" obj="raft15" obj="raft16" obj="raft17" obj="raft18" obj="raft19" obj="raft20" obstacle_end obstacle_start type=gadget chain=39,3 obj="raft" auto_start sfx_animating="Kas_RaftMovementLp" obstacle_end