mipmapmode=3 use_fog blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 forcesfx_start forcename="form_lift_a22" processsfx="LegoForm" completesfx="LegoClicks" returnsfx="None" forcename="pull_plant24" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant26" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant25" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant22" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant21" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant23" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant20" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant19" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant18" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant17" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant16" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant15" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant14" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant13" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant12" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant11" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant9" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant10" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant8" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant5" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant4" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant1" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant3" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant2" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant_plat1" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant_plat2" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="plant_plat3" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant7" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pull_plant6" processsfx="GunX_PlantSqLp" completesfx="GunX_PlantPop" returnsfx="None" forcename="pop1" processsfx="Kas_Swivel" completesfx="None" returnsfx="None" forcename="pop2" processsfx="Kas_Swivel" completesfx="None" returnsfx="None" forcename="pop3" processsfx="Kas_Swivel" completesfx="None" returnsfx="None" forcename="pop4" processsfx="Kas_Swivel" completesfx="None" returnsfx="None" forcename="pod_cut3" processsfx="Kas_ShipTelemetryLp" completesfx="None" returnsfx="None" forcesfx_end /////////////////////// settings_start=1 farclip=30 nearclip=0.1 fognear=5 fogfar=20 fogr=12 fogg=7 fogb=10 foga=100 top_backr=0 top_backg=110 top_backb=255 bottom_backr=214 bottom_backg=0 bottom_backb=0 fogr_x=49 fogg_x=63 fogb_x=81 foga_x=63 backr_x=0 backg_x=99 backb_x=150 fogdensity=0.110 settings_end /////////////////////////////////// door_start spline="door_temp1" level="kashyyyk_d" door_end door_start spline="door_to_forest" level="kashyyyk_d" door_end door_start spline="door_from_forest" level="kashyyyk_c" door_end ////////////////////////cameras///////////////////// sock_start=00 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.35 cam_look_ratio_y=0.5 cam_lateral_ratio=-0.4 cam_y_offset=1.0 offset_blend_y_ratio=0.9 sock_end sock_start=01 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.2 cam_look_ratio_y=0.5 cam_lateral_ratio=-0.3 cam_y_offset=1.0 offset_blend_y_ratio=1.0 sock_end sock_start=02 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.35 cam_look_ratio=0.8 cam_lateral_ratio=0.4 cam_x_offset=3.5 offset_blend_x_ratio=1.0 cam_y_offset=1.2 offset_blend_y_ratio=1.0 sock_end sock_start=04 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.35 cam_look_ratio=0.8 cam_lateral_ratio=0.4 cam_x_offset=3.5 offset_blend_x_ratio=1.0 cam_y_offset=1.2 offset_blend_y_ratio=1.0 sock_end sock_start=03 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.05 cam_lateral_ratio=-0.25 cam_look_ratio_y=0.85 cam_y_offset=1.2 offset_blend_y_ratio=1.0 y_limits sock_end sock_start=05 campos_seek=5.0 cam_blend_time=1.5 cam_pullback_ratio=0.05 cam_lateral_ratio=0.25 cam_look_ratio_y=0.85 cam_y_offset=1.2 offset_blend_y_ratio=1.0 y_limits sock_end ////////////////////////////////////// zipup_start spline="zipup_1" zipup_end //////////DK//////first section///////// obstacle_start type=gadget chain=1,1 obj="plant_plat1" obstacle_end obstacle_start type=gadget chain=1,2 obj="plant_plat1b" obstacle_end blowup_start force_name="plant_plat1b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" magnitude=1.5 blowup_end /// obstacle_start type=gadget chain=2,1 obj="plant_plat2" obstacle_end obstacle_start type=gadget chain=2,2 obj="plant_plat2b" obstacle_end obstacle_start type=gadget chain=2,3 obj="plant_plat2c" auto_start sfx_animating="Kas_StepRiseLp" obstacle_end blowup_start force_name="plant_plat2b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end /// obstacle_start type=gadget chain=3,1 obj="plant_plat3" obstacle_end obstacle_start type=gadget chain=3,2 obj="plant_plat3b" obstacle_end obstacle_start type=gadget chain=3,3 obj="plant_plat3c" auto_start sfx_animating="Kas_StepRiseLp" obstacle_end blowup_start force_name="plant_plat3b" deb_name="sand_pop2" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" magnitude=1.5 blowup_end //////////DK//////second section///////// ///////buttons//////// obstacle_start name="mini_pad_1" type=door obj="pad1" range=0.2 check_ground sfx_open="SwPPad" obstacle_end obstacle_start name="mini_pad_2" type=door obj="pad2" range=0.2 check_ground sfx_open="SwPPad" obstacle_end doortrigger_start door="pad_gate" trigger="mini_pad_1" trigger="mini_pad_2" doortrigger_end obstacle_start name="pad_gate" type=door obj="gate" locked sfx_open="Kas_MetalGateUp" obstacle_end /////////////balls///////////////// obstacle_start name="ball_stop" type=door obj="ball_gone" range=2 obstacle_end ////////pod bit/////// obstacle_start type=gadget chain=8,1 obj="pop1" obstacle_end obstacle_start type=gadget chain=8,2 obj="pop1_a" obstacle_end blowup_start force_name="pop1_a" deb_name="explo_03" obj="bit2" obj="bit3" obj="bit4" obj="bit4" obj="bit5" obj="cover_1",off add_within_bounds=0.7 magnitude=2.0 blowup_end // obstacle_start type=gadget chain=9,1 obj="pop2" obstacle_end obstacle_start type=gadget chain=9,2 obj="pop2_a" obstacle_end blowup_start force_name="pop2_a" deb_name="explo_03" obj="bit2" obj="bit3" obj="bit4" obj="bit4" obj="bit5" obj="cover_2",off add_within_bounds=0.7 magnitude=2.0 sfx="Explode1" blowup_end // obstacle_start type=gadget chain=10,1 obj="pop3" obstacle_end obstacle_start type=gadget chain=10,2 obj="pop3_a" obstacle_end blowup_start force_name="pop3_a" deb_name="explo_03" obj="bit2" obj="bit3" obj="bit4" obj="bit4" obj="bit5" obj="cover_3",off add_within_bounds=0.7 magnitude=2.0 sfx="Explode1" blowup_end // obstacle_start type=gadget chain=11,1 obj="pop4" obstacle_end obstacle_start type=gadget chain=11,2 obj="pop4_a" obstacle_end blowup_start force_name="pop4_a" deb_name="explo_03" obj="bit2" obj="bit3" obj="bit4" obj="bit4" obj="bit5" obj="cover_4",off add_within_bounds=0.7 magnitude=2.0 sfx="Explode1" blowup_end ///////////////////// obstacle_start type=gadget obj="pop1_a",trigger obj="pop2_a",trigger obj="pop3_a",trigger obj="pop4_a",trigger obj="pod_a_rock1" obj="pod_1" obj="pod_2" obj="pod_3" obj="pod_4" sfx_animating="Kas_ShipRise" obstacle_end obstacle_start type=gadget chain=7,1 obj="pod_a_rock1" obj="pod_1" obj="pod_2" obj="pod_3" obj="pod_4" obstacle_end obstacle_start type=gadget chain=7,2 obj="pod_a_rock" obj="pod_a1" obj="pod_a2" obj="pod_a3" obj="pod_a4" obstacle_end ////////dark force/zip pop/////////////////////////////// obstacle_start type=gadget chain=12,1 obj="dark_plant1" obstacle_end obstacle_start type=gadget chain=12,2 obj="plant_blow13" obstacle_end obstacle_start type=gadget chain=12,3 obj="zipup_target2" obj="zipup_hook2" auto_start obstacle_end zipup_start spline="zipup_2" trigger_chain=12,3 zipup_end blowup_start force_name="plant_blow13" deb_name="explo_03" obj="black_flat_1x1" obj="black_flat_1x1" obj="black_flat_1x1" obj="black_flat_1x1" obj="black_flat_1x1" obj="black_flat_1x1" obj="black_brick_1x1" obj="black_brick_1x1" obj="black_brick_1x1" obj="black_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////////////misc pops shrubb///////////////////////////////// blowup_start force_name="plant_blow1" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow2" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow3" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow4" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow5" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow6" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow7" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow8" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow9" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow10" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow11" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow12" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow14" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow15" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow16" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow17" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow18" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow19" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow20" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow21" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow22" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow23" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow24" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow25" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow26" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow27" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow28" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow29" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow30" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow31" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow32" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow33" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow34" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end blowup_start force_name="plant_blow35" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 sfx="Explode1" blowup_end /////////////////////pull plants//////////////////////// obstacle_start type=gadget chain=13,1 obj="pull_plant1" obstacle_end obstacle_start type=gadget chain=13,2 obj="pull_plant1_pop" obstacle_end blowup_start force_name="pull_plant1_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=14,1 obj="pull_plant2" obstacle_end obstacle_start type=gadget chain=14,2 obj="pull_plant2_pop" obstacle_end blowup_start force_name="pull_plant2_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=15,1 obj="pull_plant3" obstacle_end obstacle_start type=gadget chain=15,2 obj="pull_plant3_pop" obstacle_end blowup_start force_name="pull_plant3_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=16,1 obj="pull_plant4" obstacle_end obstacle_start type=gadget chain=16,2 obj="pull_plant4_pop" obstacle_end blowup_start force_name="pull_plant4_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=17,1 obj="pull_plant5" obstacle_end obstacle_start type=gadget chain=17,2 obj="pull_plant5_pop" obstacle_end blowup_start force_name="pull_plant5_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=18,1 obj="pull_plant6" obstacle_end obstacle_start type=gadget chain=18,2 obj="pull_plant6_pop" obstacle_end blowup_start force_name="pull_plant6_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=19,1 obj="pull_plant7" obstacle_end obstacle_start type=gadget chain=19,2 obj="pull_plant7_pop" obstacle_end blowup_start force_name="pull_plant7_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=20,1 obj="pull_plant8" obstacle_end obstacle_start type=gadget chain=20,2 obj="pull_plant8_pop" obstacle_end blowup_start force_name="pull_plant8_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=21,1 obj="pull_plant9" obstacle_end obstacle_start type=gadget chain=21,2 obj="pull_plant9_pop" obstacle_end blowup_start force_name="pull_plant9_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=22,1 obj="pull_plant10" obstacle_end obstacle_start type=gadget chain=22,2 obj="pull_plant10_pop" obstacle_end blowup_start force_name="pull_plant10_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=23,1 obj="pull_plant11" obstacle_end obstacle_start type=gadget chain=23,2 obj="pull_plant11_pop" obstacle_end blowup_start force_name="pull_plant11_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=24,1 obj="pull_plant12" obstacle_end obstacle_start type=gadget chain=24,2 obj="pull_plant12_pop" obstacle_end blowup_start force_name="pull_plant12_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=25,1 obj="pull_plant13" obstacle_end obstacle_start type=gadget chain=25,2 obj="pull_plant13_pop" obstacle_end blowup_start force_name="pull_plant13_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=26,1 obj="pull_plant14" obstacle_end obstacle_start type=gadget chain=26,2 obj="pull_plant14_pop" obstacle_end blowup_start force_name="pull_plant14_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=27,1 obj="pull_plant15" obstacle_end obstacle_start type=gadget chain=27,2 obj="pull_plant15_pop" obstacle_end blowup_start force_name="pull_plant15_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=28,1 obj="pull_plant16" obstacle_end obstacle_start type=gadget chain=28,2 obj="pull_plant16_pop" obstacle_end blowup_start force_name="pull_plant16_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=29,1 obj="pull_plant17" obstacle_end obstacle_start type=gadget chain=29,2 obj="pull_plant17_pop" obstacle_end blowup_start force_name="pull_plant17_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=30,1 obj="pull_plant18" obstacle_end obstacle_start type=gadget chain=30,2 obj="pull_plant18_pop" obstacle_end blowup_start force_name="pull_plant18_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=31,1 obj="pull_plant19" obstacle_end obstacle_start type=gadget chain=31,2 obj="pull_plant19_pop" obstacle_end blowup_start force_name="pull_plant19_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=32,1 obj="pull_plant20" obstacle_end obstacle_start type=gadget chain=32,2 obj="pull_plant20_pop" obstacle_end blowup_start force_name="pull_plant20_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=33,1 obj="pull_plant21" obstacle_end obstacle_start type=gadget chain=33,2 obj="pull_plant21_pop" obstacle_end blowup_start force_name="pull_plant21_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=34,1 obj="pull_plant22" obstacle_end obstacle_start type=gadget chain=34,2 obj="pull_plant22_pop" obstacle_end blowup_start force_name="pull_plant22_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=35,1 obj="pull_plant23" obstacle_end obstacle_start type=gadget chain=35,2 obj="pull_plant23_pop" obstacle_end blowup_start force_name="pull_plant23_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=36,1 obj="pull_plant24" obstacle_end obstacle_start type=gadget chain=36,2 obj="pull_plant24_pop" obstacle_end obstacle_start type=gadget chain=36,3 obj="pull_plant24_plat" auto_start sfx_animating="Kas_StepRiseLp" obstacle_end blowup_start force_name="pull_plant24_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=37,1 obj="pull_plant25" obstacle_end obstacle_start type=gadget chain=37,2 obj="pull_plant25_pop" obstacle_end blowup_start force_name="pull_plant25_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end ///////// obstacle_start type=gadget chain=38,1 obj="pull_plant26" obstacle_end obstacle_start type=gadget chain=38,2 obj="pull_plant26_pop" obstacle_end blowup_start force_name="pull_plant26_pop" deb_name="explo_03" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_flat_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" obj="green_brick_1x1" add_within_bounds=0.7 magnitude=1.5 blowup_end /////////