mipmapmode=3 other_level="vader_b" blobshadow_alpha=80 // alpha value of blob shadow in level (0-255, 255 = darkest) blobshadow_fadenear=5 // distance blob shadow starts fading out blobshadow_fadefar=10 // distance blob shadow finishes fading out settings_start=1 farclip=218 nearclip=0.021 fognear=1 fogfar=217 fogr=49 fogg=63 fogb=81 foga=0 hazer=0 hazeg=0 hazeb=0 hazea=0 backr=0 backg=0 backb=0 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 fognear_gc=1 fogfar_gc=23 fogr_gc=0 fogg_gc=71 fogb_gc=95 foga_gc=127 hazer_gc=0 hazeg_gc=39 hazeb_gc=63 settings_y=-1.9 settings_end forcesfx_start forcename="prop_1" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_2" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_3" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_4" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_5" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_6" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_7" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="prop_8" processsfx="None" completesfx="Vad_MetalGirderUp" returnsfx="None" forcename="handle_a9" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a5" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a6" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a7" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a8" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a3" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a2" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a1" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="handle_a4" processsfx="Vad_DoorRelays" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="prop_11a" processsfx="None" completesfx="ForceObjBig" returnsfx="ForceObjBig" forcename="prop_12" processsfx="None" completesfx="ForceObjBig" returnsfx="ForceObjBig" forcename="prop_10" processsfx="None" completesfx="ForceObjBig" returnsfx="ForceObjBig" forcename="prop_9a" processsfx="None" completesfx="ForceObjBig" returnsfx="ForceObjBig" forcename="bolt_1" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcename="bolt_2" processsfx="None" completesfx="ForceObjSmall" returnsfx="ForceObjSmall" forcesfx_end ////////////////////////////////////////////// sock_start=00 campos_seek=5 cam_blend_time=1.0 cam_y_offset=1 cam_lateral_ratio=0.2 y_limits cam_pullback_ratio=.12 cam_look_ratio_y=0.9 ignore_socks=1 sock_end sock_start=01 campos_seek=5 cam_blend_time=1.0 cam_y_offset=.9 cam_lateral_ratio=0.26 cam_pullback_ratio=.25 y_limits cam_look_ratio_y=0.5 ignore_socks=0 sock_end sock_start=02 campos_seek=5 cam_blend_time=1.0 cam_y_offset=.9 y_limits sock_end sock_start=03 campos_seek=5 cam_blend_time=1.0 cam_y_offset=.9 y_limits sock_end sock_start=04 campos_seek=5 cam_blend_time=1.0 cam_y_offset=.9 cam_look_ratio_y=0.5 cam_lateral_ratio=0.26 y_limits sock_end sock_start=05 campos_seek=5 cam_blend_time=1.0 sock_end sock_start=06 campos_seek=5 cam_blend_time=1.0 sock_end //////////////////////////////////////// obstacle_start type=gadget obj="wobble_1_1" obj="wobble_1_2" obj="wobble_1_3" obj="wobble_1_4" obj="wobble_1_5" start_wait=1.7 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_2_1" obj="wobble_2_2" obj="wobble_2_3" obj="wobble_2_4" obj="wobble_2_5" obj="wobble_2_6" obj="wobble_2_7" obj="wobble_2_8" obj="wobble_2_9" start_wait=3.5 auto_start sfx_open="Vad_PlatesFallIntoLava" chain=8,1 obstacle_end obstacle_start type=gadget obj="roofbit_10" obj="roofbit_11" obj="wobble_2_1",anim_trigger obj="roofbit_10exp1" auto_start chain=8,2 obstacle_end obstacle_start type=gadget obj="wobble_3_1" obj="wobble_3_2" obj="wobble_3_3" obj="wobble_3_4" obj="wobble_3_5" obj="wobble_3_6" obj="wobble_3_7" obj="wobble_3_8" start_wait=5 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_4_1" obj="wobble_4_2" obj="wobble_4_3" obj="wobble_4_4" obj="vent_1" obj="vent_2" start_wait=6.1 auto_start chain=4,1 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="roofbit_3" obj="wobble_4_2",anim_trigger obj="roofbit_3exp1" obj="roofbit_3exp2" obj="vent_1a" obj="vent_2a" obj="vent_1exp1" auto_start chain=4,2 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_5_1" obj="wobble_5_2" obj="wobble_5_3" obj="wobble_5_4" obj="wobble_5_5" obj="wobble_5_6" obj="wobble_5_7" obj="wobble_5_8" start_wait=7.1 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_6_1" obj="wobble_6_2" obj="wobble_6_3" obj="wobble_6_4" start_wait=8.1 auto_start chain=5,1 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="roofbit_2" obj="wobble_6_1",anim_trigger obj="roofbit_2exp1" auto_start chain=5,2 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_7_1" obj="wobble_7_2" obj="wobble_7_3" obj="wobble_7_4" obj="wobble_7_5" obj="wobble_7_6" obj="wobble_7_7" obj="wobble_7_8" start_wait=9.8 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_8_1" obj="wobble_8_2" obj="wobble_8_3" obj="wobble_8_4" obj="wobble_8_5" obj="wobble_8_6" obj="wobble_8_7" obj="wobble_8_8" obj="wobble_8_9" start_wait=10.7 auto_start chain=6,1 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="roofbit_1" obj="wobble_8_5",anim_trigger obj="roofbit_1exp1" auto_start chain=6,2 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_9_1" obj="wobble_9_2" obj="wobble_9_3" obj="wobble_9_4" obj="wobble_9_5" obj="wobble_9_6" start_wait=11.8 auto_start chain=7,1 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="roofbit_4" obj="wobble_9_4",anim_trigger obj="roofbit_4exp1" auto_start chain=7,2 sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_10_1" obj="wobble_10_2" obj="wobble_10_3" obj="wobble_10_4" obj="wobble_10_5" obj="wobble_10_6" obj="wobble_10_7" obj="wobble_10_8" start_wait=13.8 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_11_1" obj="wobble_11_2" obj="wobble_11_3" obj="wobble_11_4" obj="wobble_11_5" obj="wobble_11_6" obj="wobble_11_7" obj="wobble_11_8" obj="wobble_11_9" obj="wobble_11_10" start_wait=14.9 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_12_1" obj="wobble_12_2" obj="wobble_12_3" obj="wobble_12_4" obj="wobble_12_5" obj="wobble_12_6" start_wait=15.2 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end obstacle_start type=gadget obj="wobble_13_1" obj="wobble_13_2" obj="wobble_13_3" obj="wobble_13_4" obj="wobble_13_5" obj="wobble_13_6" obj="wobble_13_7" obj="wobble_13_8" obj="wobble_13_9" obj="wobble_13_10" obj="wobble_13_11" start_wait=16.4 auto_start sfx_open="Vad_PlatesFallIntoLava" obstacle_end //////////////////////////////////initial exp/////// blowup_start force_name="dummy_24" deb_name="EXPLO_08" obj="dummy_25",on obj="dummy_26",on sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_25" deb_name="EXPLO_07" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_26" deb_name="EXPLO_08" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp1" deb_name="EXPLO_08" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp2" deb_name="EXPLO_08" sfx="Vad_LavaExplos" obj="back_exp1",on obj="back_exp3",on obj="back_exp4",on blowup_end blowup_start force_name="back_exp3" deb_name="EXPLO_08" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp4" deb_name="EXPLO_08" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp5" deb_name="EXPLO_08" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp6" deb_name="EXPLO_07" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="back_exp7" deb_name="EXPLO_07" sfx="Vad_LavaExplos" blowup_end ///////////////////////corridor roof chain exps////// blowup_start force_name="roofbit_3exp1" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end blowup_start force_name="roofbit_3exp2" deb_name="EXPLO_07" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end blowup_start force_name="roofbit_2exp1" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end blowup_start force_name="roofbit_1exp1" deb_name="EXPLO_07" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end blowup_start force_name="roofbit_4exp1" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end blowup_start force_name="roofbit_10exp1" deb_name="EXPLO_07" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx_open="Vad_OHeadGrateOpen" blowup_end ////////////////////////////// blowup_start force_name="vent_1exp1" deb_name="EXPLO_08" blowup_end ////////////////////////////////////////// blowup_start force_name="lozthetosser" deb_name="EXPLO_08" obj="loz_deb_a" obj="loz_deb_b" obj="loz_deb_c" obj="loz_deb_c" obj="loz_deb_d" sfx="Explode1" blowup_end //////////////////////////// obstacle_start type=gadget obj="roof_1" obj="roof_2" obj="roof_3" obj="roof_4" chain=1,1 obstacle_end obstacle_start name="roof_colapse1" type=gadget obj="roof_1a" obj="roof_2a" obj="roof_3a" obj="roof_4a" obj="roof_exp1" obj="roof_exp2" obj="roof_exp3" obj="roof_exp4" obj="roof_exp5" obj="roofbit_5" obj="roofbit_7" obj="roofbit_13" obj="back_exp1" obj="back_exp2" obj="back_exp3" obj="back_exp4" obj="back_exp5" obj="back_exp6" obj="back_exp7" obj="back_grill_1" chain=1,2 sfx="Vad_OHeadGrateOpen" obstacle_end obstacle_start name="roof_colapse2" type=gadget obj="roof_1b" obj="roof_2b" obj="roof_3b" obj="roof_4b" obj="roof_exp7" obj="roof_exp6" obj="roofbit_5a" obj="roofbit_7a" obj="roofbit_13a" obj="roofbit_6" obj="roofbit_9" obj="roofbit_14" obj="back_grill_1a" chain=1,3 sfx="Vad_OHeadGrateOpen" obstacle_end obstacle_start name="roof_colapse3" type=gadget obj="roof_1c" obj="roof_2c" obj="roof_3c" obj="roof_4c" obj="roofbit_5a" obj="roofbit_7a" obj="roofbit_13a" obj="roofbit_6a" obj="roofbit_9a" obj="roofbit_14a" obj="roofbit_8" obj="roofbit_15" obj="roof_exp8" obj="roof_exp9" obj="roof_exp10" obj="roof_exp11" obj="roof_exp12" obj="roof_exp13" obj="roof_exp14" obj="roof_exp15" obj="roof_exp16" obj="roof_exp17" obj="roof_exp18" obj="roof_exp19" obj="roof_exp20" obj="roof_exp21" obj="roof_exp22" obj="back_grill_1a" chain=1,4 sfx="Vad_OHeadGrateOpen" obstacle_end //////////////////////////// blowup_start force_name="roof_exp1" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp2" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp3" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp4" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp5" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp6" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp7" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp8" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp9" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_b" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp10" deb_name="EXPLO_05" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_c" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp11" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" obj="blob_deb_d" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp12" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="roof_exp13" deb_name="EXPLO_08" sfx="Explode1" blowup_end blowup_start force_name="roof_exp14" deb_name="EXPLO_07" obj="blob_deb_b" obj="blob_deb_b" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Explode1" blowup_end blowup_start force_name="roof_exp15" deb_name="EXPLO_08" sfx="Explode1" blowup_end blowup_start force_name="roof_exp16" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Explode1" blowup_end blowup_start force_name="roof_exp17" deb_name="EXPLO_08" blowup_end blowup_start force_name="roof_exp18" deb_name="EXPLO_08" sfx="Explode1" blowup_end blowup_start force_name="roof_exp19" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="roof_exp20" deb_name="EXPLO_08" sfx="Explode1" blowup_end blowup_start force_name="roof_exp21" deb_name="EXPLO_05" sfx="Explode1" blowup_end blowup_start force_name="roof_exp22" deb_name="EXPLO_05" sfx="Explode1" blowup_end ///////////////////////////////// obstacle_start name="r2_pan1" type=door obj="r2_static1" obj="r2_pic1" range=1.3 obstacle_end obstacle_start name="r2_door1" type=door lock_spline="r2_door_line1" lock=interface r2 locked obj="door3" obj="green_light_on1",no_collision obj="red_light_on1",no_collision sfx_open="Vad_BonusDoorOpen" obstacle_end //////////////////////////////////// obstacle_start name="corridor_door" type=door obj="door1l" obj="door1r" obstacle_end //////////////////////////////////// blowup_start force_name="dummy_15" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_16" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_17" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="dummy_17a",on sfx="Vad_RockExplo" blowup_end blowup_start force_name="dummy_17a" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_18" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="dummy_18a",on sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_18a" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Vad_RockExplo" blowup_end blowup_start force_name="dummy_19" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_20" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_21" deb_name="EXPLO_08" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" sfx="Vad_RockExplo" blowup_end blowup_start force_name="dummy_22" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_23" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end ////////////////////////////////////////// blowup_start force_name="pap_1" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_5",on blowup_end blowup_start force_name="dummy_5" deb_name="EXPLO_09" blowup_end blowup_start force_name="pap_2" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_6",on blowup_end blowup_start force_name="pap_3" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_4",on blowup_end blowup_start force_name="pap_4" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_3",on blowup_end blowup_start force_name="pap_5" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_1",on blowup_end blowup_start force_name="pap_6" deb_name="EXPLO_08" obj="pap_deb_a" obj="pap_deb_b" obj="pap_deb_c" obj="dummy_2",on blowup_end /////////////////////////////////////// obstacle_start type=gadget obj="handle_a8",trigger obj="testes" sfx_open="Fac_FastDoorOpen" obstacle_end /////////////////////// obstacle_start type=gadget obj="handle_a4",trigger obj="screen_static" obj="screen_on" obstacle_end //////////////////////////////////// obstacle_start type=gadget obj="handle_a3",trigger obj="vent_3" obstacle_end obstacle_start type=gadget obj="handle_a3" obj="vent_3" chain=9,1 obstacle_end obstacle_start type=gadget obj="vent_3exp" obj="vent_3a" obj="handle_a3a" auto_start chain=9,2 obstacle_end blowup_start force_name="vent_3exp" deb_name="EXPLO_08" sfx="Cru_OHeadHingeOpen" blowup_end /////////////////////////////////////// obstacle_start type=gadget obj="handle_a1",trigger obj="handle_a2",trigger obj="screen_1" obstacle_end obstacle_start type=gadget obj="screen_1" obj="handle_a1" obj="handle_a2" chain=10,1 obstacle_end obstacle_start type=gadget obj="screen_1" obj="screen_1exp1" obj="screen_1exp2" obj="screen_1exp3" obj="handle_a1a" obj="handle_a2a" chain=10,2 obstacle_end obstacle_start type=gadget obj="screen_1a" obj="handle_a1a" obj="handle_a2a" chain=10,3 obstacle_end blowup_start force_name="screen_1exp1" deb_name="EXPLO_09" sfx="Explode1" blowup_end blowup_start force_name="screen_1exp2" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="screen_1exp3" deb_name="EXPLO_08" sfx="Explode1" blowup_end /////////////////////////////////////// obstacle_start type=gadget obj="handle_a6",anim_trigger obj="handle_a7",anim_trigger obj="screen_2" obstacle_end obstacle_start type=gadget obj="screen_2" obj="handle_a6" obj="handle_a7" chain=11,1 obstacle_end obstacle_start type=gadget obj="screen_2" obj="screen_2exp1" obj="screen_2exp2" obj="screen_2exp3" obj="handle_a6a" obj="handle_a7a" chain=11,2 obstacle_end obstacle_start type=gadget obj="screen_2a" obj="handle_a6a" obj="handle_a7a" chain=11,3 obstacle_end blowup_start force_name="screen_2exp1" deb_name="EXPLO_09" sfx="Explode1" blowup_end blowup_start force_name="screen_2exp2" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="screen_2exp3" deb_name="EXPLO_08" sfx="Explode1" blowup_end ////////////////////////////////////////// obstacle_start type=gadget obj="handle_a5",anim_trigger obj="handle_a9",anim_trigger obj="screen_3" obstacle_end obstacle_start type=gadget obj="screen_3" obj="handle_a5" obj="handle_a9" chain=14,1 obstacle_end obstacle_start type=gadget obj="screen_3" obj="screen_3exp1" obj="screen_3exp2" obj="screen_3exp3" obj="handle_a5a" obj="handle_a9a" chain=14,2 obstacle_end obstacle_start type=gadget obj="screen_3a" obj="handle_a5a" obj="handle_a9a" chain=14,3 obstacle_end blowup_start force_name="screen_3exp1" deb_name="EXPLO_09" sfx="Explode1" blowup_end blowup_start force_name="screen_3exp2" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="screen_3exp3" deb_name="EXPLO_08" sfx="Explode1" blowup_end ///////////////////////////door obst1/////// obstacle_start type=gadget obj="prop_12" obj="prop_11" obj="bolt_1a" chain=12,1 obstacle_end obstacle_start type=gadget obj="prop_12a" obj="prop_11a" obj="bolt_1a" chain=12,2 obstacle_end obstacle_start type=gadget obj="prop_12a" obj="prop_11b" obj="bolt_1" chain=12,3 obstacle_end obstacle_start type=gadget obj="prop_9a",trigger obj="bob" obstacle_end ///////////////////////////door obst2/////// obstacle_start type=gadget obj="prop_9" obj="prop_10" obj="bolt_2a" chain=13,1 obstacle_end obstacle_start type=gadget obj="prop_9a" obj="prop_10a" obj="bolt_2a" chain=13,2 obstacle_end obstacle_start type=gadget obj="prop_9b" obj="prop_10a" obj="bolt_2" chain=13,3 obstacle_end obstacle_start type=gadget obj="prop_11a",trigger obj="uncle_bob" obstacle_end //////////////////////////// obstacle_start name="door" type=gadget obj="door_out_topa" obj="door_out_bottoma" obj="bob" obj="bolt_1",trigger obj="bolt_2",trigger obj="light_flashdoor6" obj="light_ondoor6" sfx_open="Vad_ExitDoorOpen" obstacle_end //////////////////////////// //////////////////////////////////////////////////// blowup_start force_name="dummy_1" deb_name="EXPLO_09" blowup_end blowup_start force_name="dummy_2" deb_name="EXPLO_09" blowup_end blowup_start force_name="dummy_3" deb_name="EXPLO_09" blowup_end blowup_start force_name="dummy_7" deb_name="EXPLO_08" obj="blob_deb_d" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end blowup_start force_name="dummy_8" deb_name="EXPLO_08" obj="blob_deb_d" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end blowup_start force_name="dummy_9" deb_name="EXPLO_08" obj="blob_deb_d" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end blowup_start force_name="dummy_10" deb_name="EXPLO_08" obj="blob_deb_d" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end blowup_start force_name="dummy_11" deb_name="EXPLO_08" obj="blob_deb_d" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end ///////////////////////// //////////////////////////////////////////////////// obstacle_start type=gadget obj="blob_1" obj="blob_2" obj="blob_3" obj="blob_4" obj="blob_5" obj="blob_6" obj="blob_7" chain=2,1 obstacle_end obstacle_start type=gadget obj="blob_5exp" obj="dummy_12" chain=2,2 obstacle_end blowup_start force_name="dummy_12" deb_name="EXPLO_08" blowup_end blowup_start force_name="blob_5exp" deb_name="EXPLO_08" obj="blob_deb_a" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end obstacle_start type=gadget obj="blob_8" obj="blob_9" obj="blob_10" obj="blob_11" obj="blob_12" obj="blob_13" obj="blob_14" chain=3,1 obstacle_end obstacle_start type=gadget obj="blob_8exp" obj="dummy_13" chain=3,2 obstacle_end blowup_start force_name="dummy_13" deb_name="EXPLO_08" blowup_end blowup_start force_name="blob_8exp" deb_name="EXPLO_08" obj="blob_deb_a" obj="blob_deb_a" obj="blob_deb_b" obj="blob_deb_c" obj="blob_deb_d" blowup_end blowup_start force_name="dummy_14" deb_name="EXPLO_08" blowup_end ///////things that go pop////////////// /////// door_start spline="door_ledge1" level="vader_b" door_end door_start spline="door_control" level="vader_a" 1_way door_end