mipmapmode=3 other_level="vader_status" blobshadow_alpha=80 // alpha value of blob shadow in level (0-255, 255 = darkest) blobshadow_fadenear=5 // distance blob shadow starts fading out blobshadow_fadefar=10 // distance blob shadow finishes fading out settings_start=1 farclip=218 nearclip=0.021 fognear=1 fogfar=217 fogr=49 fogg=63 fogb=81 foga=0 hazer=0 hazeg=0 hazeb=0 hazea=0 backr=0 backg=0 backb=0 fogr_x=0 fogg_x=99 fogb_x=150 foga_x=0 hazer_x=0 hazeg_x=0 hazeb_x=0 hazea_x=0 backr_x=0 backg_x=0 backb_x=0 fogdensity=0.110 fognear_gc=1 fogfar_gc=23 fogr_gc=0 fogg_gc=71 fogb_gc=95 foga_gc=127 hazer_gc=0 hazeg_gc=39 hazeb_gc=63 settings_y=-1.9 settings_end ////////////////////////////////////////////// sock_start=05 campos_seek=5 cam_blend_time=1.0 cam_y_offset=1.6 offset_blend_y_ratio=.5 cam_pullback_ratio=0.4 cam_look_ratio_y=.8 cam_lateral_ratio=.57 cam_shake=1 sock_end //////////////////////////////////////// obstacle_start type=gadget obj="rib" start_wait=1.9 auto_start obstacle_end //////////////////////////// obstacle_start type=door obj="bob_1",no_collision range=1.0 stay_open check_ground obstacle_end obstacle_start type=door obj="bob_2",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_3",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_4",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_5",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_6",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_7",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_8",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_9",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_10",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_11",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_12",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_13",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_14",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_15",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_16",no_collision stay_open range=1.0 check_ground obstacle_end obstacle_start type=door obj="bob_17",no_collision stay_open range=1.0 check_ground obstacle_end ////////////////////////////// obstacle_start type=door obj="arse" obj="dummy_29",trigger stay_open sfx_animating="Vad_MetalSinksIntoLavaLp" obstacle_end ////////////// obstacle_start name="rock_01" type=gadget obj="dummy_7",trigger obj="rock5",no_collision obj="rock6",no_collision obj="rock7",no_collision obj="rock10",no_collision obstacle_end blowup_start force_name="dummy_7" deb_name="EXPLO_08" obj="dummy_8",on obj="dummy_9",on obj="dummy_10",on obj="dummy_32",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_8" deb_name="EXPLO_08" blowup_end blowup_start force_name="dummy_9" deb_name="EXPLO_08" obj="dummy_1",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_10" deb_name="EXPLO_08" obj="dummy_16",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_16" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_32" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakLong" blowup_end ///////////////////////// obstacle_start name="rock_02" type=gadget obj="dummy_1",trigger obj="rock1",no_collision obj="rock2",no_collision obj="rock11",no_collision obstacle_end blowup_start force_name="dummy_1" deb_name="EXPLO_08" obj="dummy_2",on obj="dummy_3",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_2" deb_name="EXPLO_07" sfx="Explode1" blowup_end blowup_start force_name="dummy_3" deb_name="EXPLO_08" obj="dummy_4",on obj="dummy_15",on sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_15" deb_name="EXPLO_07" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end //////////////////////////////////////////////////// obstacle_start name="rock_03" type=gadget obj="dummy_4",trigger obj="rock3",no_collision obj="rock4",no_collision obstacle_end blowup_start force_name="dummy_4" deb_name="EXPLO_08" obj="dummy_5",on obj="dummy_6",on obj="dummy_14",on sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_5" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakLong" blowup_end blowup_start force_name="dummy_6" deb_name="EXPLO_08" obj="dummy_11",on obj="dummy_14",on sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_14" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end //////////////// obstacle_start name="rock_04" type=gadget obj="dummy_12",trigger obj="rock8",no_collision obstacle_end blowup_start force_name="dummy_11" deb_name="EXPLO_08" obj="dummy_12",on obj="dummy_13",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakLong" blowup_end blowup_start force_name="dummy_12" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_13" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end ///////////// blowup_start force_name="dummy_17" deb_name="EXPLO_08" obj="dummy_19",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_19" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_18" deb_name="EXPLO_08" obj="dummy_20",on obj="dummy_21",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_20" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_21" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_22" deb_name="EXPLO_08" obj="dummy_23",on obj="dummy_24",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_23" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_24" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end ////////////////////////// blowup_start force_name="dummy_25" deb_name="EXPLO_08" obj="dummy_26",on obj="dummy_27",on obj="dummy_28",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_26" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_27" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end blowup_start force_name="dummy_28" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_LavaExplos" blowup_end /////////////////////////// blowup_start force_name="dummy_29" deb_name="EXPLO_08" obj="dummy_30",on obj="dummy_31",on obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_30" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" obj="deb_lava3" sfx="Vad_RocksBreakLong" blowup_end blowup_start force_name="dummy_31" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_MetalSinkIntoLavaLp" blowup_end ///////////////////////// obstacle_start name="door_05" type=door obj="door_05a" obj="door_05b" obj="red_light_on2",no_collision obj="red_light_off1",no_collision obj="green_light_on2",no_collision obj="green_light_off1",no_collision obj="red_light_on3",no_collision obj="green_light_on3",no_collision range=1.2 dooranim_waitoff obstacle_end //////////////////////////////////////////////////// door_start spline="door_fight" level="vader_c" door_end ///////things that go pop////////////// blowup_start force_name="dummy_arm_1" deb_name="EXPLO_07" obj="dummy_arm_2",on sfx="Vad_RocksBreakShort" blowup_end blowup_start force_name="dummy_arm_2" deb_name="EXPLO_08" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava1" obj="deb_lava2" obj="deb_lava2" obj="deb_lava2" obj="deb_lava3" sfx="Vad_RocksBreakLong" blowup_end obstacle_start type=gadget obj="bob_20" obj="bob_21" obj="dummy_arm_1",trigger obstacle_end ///////