mipmapmode=3 blobshadow_alpha=80 // alpha value of blob shadow in level (0-255, 255 = darkest) blobshadow_fadenear=5 // distance blob shadow starts fading out blobshadow_fadefar=10 // distance blob shadow finishes fading out sock_start=00 campos_seek=5 cam_blend_time=1.5 cam_x_offset=0.0 cam_y_offset=1.0 cam_z_offset=-2.0 offset_blend_x_ratio=1.0 offset_blend_y_ratio=1.0 offset_blend_z_ratio=1.0 sock_end sock_start=01 campos_seek=5 cam_blend_time=1.5 cam_x_offset=0.0 cam_y_offset=2.0 cam_z_offset=-6.0 offset_blend_x_ratio=1.0 offset_blend_y_ratio=1.0 offset_blend_z_ratio=1.0 sock_end