layers_special=0 layers_high=0 layers_medium=0 layers_low=0 layers_dead=0 sfx_engine="AT_AT_EngineLp" sfx_shoot="AT_AT_Blaster" sfx_footstep="AT_AT_FS" scale=1.8 orientate miny=0.0 maxy=3.4 radius=1.5 mass=10 viewrange=25 heardistance=25 max_viewheight=1000 min_viewheight=-1000 headmovement2 headrotrate=60 maxheadturn=60 maxheadtilt=60 head_locator=6 head_joint=0 cannotbigjump no_offpath_teleport air_gravity=-20 can_take_over can_fire baddie dontpush hit_points=0 turning_circle turn_rate=0.1 shadow_locators=0,1 blobshadow_size=0.35 weapon_shoot_locator=4 weapon_shoot_locator_2=5 acceleration=10 tiptoe_speed=3 walk_speed=3 run_speed=3