\\dev3\drive\projects\lego\data\chars\battledroid\battledroid.ghg

\\dev3\drive\projects\lego\data\chars\battledroid\battledroid.ghg




Timing

Converted Mon Feb 14 16:20:57 2005
Total conversion time: 2 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs


Memory Usage

Name Table: 271(0.1519 %)
Textures: 34332(19.25 %)
Materials: 2816(1.579 %)
Geometry: 136760(76.68 %)
Instances: 0(0 %)
Special Objects: 0(0 %)
Splines: 0(0 %)
Scene Animation: 0(0 %)
Texture Animation: 0(0 %)
Portals: 0(0 %)
Octree: 0(0 %)
Box Tree: 0(0 %)
Occlusion: 0(0 %)
Terrain: -858993460(-4.816e+005 %)
Bounds: 0(0 %)
Live Prelighting: 0(0 %)
HGO specific: 4033(2.261 %)
Display List: 0(0 %)
Display List Matrices: 0(0 %)
Binary Blocks: 0(0 %)
Unaccounted: 148(0.08298 %)
Total Memory: 178360(100 %)



Textures

Number of textures : 1
Texture Memory : 34332

Details


Materials

Number of materials : 6
Materials per texture : 6
Material Memory : 2816
Scene has 6 LIT materials.

Details


Geometry

Number of instances : 36
Number of gobjs : 36
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 136
Vertex packets per geom : 1.#INF
Number of vertices : 4076
Number of triangles in gobj: 2895
Number of triangle strips : 657
Average triangles per strip : 4.40639
Display list memory : 0
Geometry Memory : 136760

Details


Display List

Display list memory : 0
Number of items : 0


Binary Blocks

Number of binary blocks : 0


Binary block memory : 0


HGObj

Number of joints : 14
Number of layers : 3
Hgo Memory : 4033


Texture Details

Geometry Details



Material Details