\\dev3\drive\projects\lego\data\chars\battledroid\battledroid_security.ghg

\\dev3\drive\projects\lego\data\chars\battledroid\battledroid_security.ghg




Timing

Converted Mon Feb 14 16:20:58 2005
Total conversion time: 1 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs


Memory Usage

Name Table: 271(0.1711 %)
Textures: 34332(21.68 %)
Materials: 2816(1.778 %)
Geometry: 116792(73.74 %)
Instances: 0(0 %)
Special Objects: 0(0 %)
Splines: 0(0 %)
Scene Animation: 0(0 %)
Texture Animation: 0(0 %)
Portals: 0(0 %)
Octree: 0(0 %)
Box Tree: 0(0 %)
Occlusion: 0(0 %)
Terrain: -858993460(-5.423e+005 %)
Bounds: 0(0 %)
Live Prelighting: 0(0 %)
HGO specific: 4033(2.546 %)
Display List: 0(0 %)
Display List Matrices: 0(0 %)
Binary Blocks: 0(0 %)
Unaccounted: 148(0.09344 %)
Total Memory: 158392(100 %)



Textures

Number of textures : 1
Texture Memory : 34332

Details


Materials

Number of materials : 6
Materials per texture : 6
Material Memory : 2816
Scene has 6 LIT materials.

Details


Geometry

Number of instances : 36
Number of gobjs : 36
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 120
Vertex packets per geom : 1.#INF
Number of vertices : 3384
Number of triangles in gobj: 2389
Number of triangle strips : 564
Average triangles per strip : 4.23582
Display list memory : 0
Geometry Memory : 116792

Details


Display List

Display list memory : 0
Number of items : 0


Binary Blocks

Number of binary blocks : 0


Binary block memory : 0


HGObj

Number of joints : 14
Number of layers : 3
Hgo Memory : 4033


Texture Details

Geometry Details



Material Details