\\dev3\drive\projects\lego\data\chars\bodyguard\bodyguard.ghg

\\dev3\drive\projects\lego\data\chars\bodyguard\bodyguard.ghg




Timing

Converted Mon Feb 14 16:28:57 2005
Total conversion time: 5 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs


Memory Usage

Name Table: 490(0.2717 %)
Textures: 39452(21.88 %)
Materials: 5616(3.114 %)
Geometry: 127476(70.69 %)
Instances: 0(0 %)
Special Objects: 0(0 %)
Splines: 0(0 %)
Scene Animation: 0(0 %)
Texture Animation: 0(0 %)
Portals: 0(0 %)
Octree: 0(0 %)
Box Tree: 0(0 %)
Occlusion: 0(0 %)
Terrain: -858993460(-4.763e+005 %)
Bounds: 0(0 %)
Live Prelighting: 0(0 %)
HGO specific: 7158(3.969 %)
Display List: 0(0 %)
Display List Matrices: 0(0 %)
Binary Blocks: 0(0 %)
Unaccounted: 148(0.08207 %)
Total Memory: 180340(100 %)



Textures

Number of textures : 7
Texture Memory : 39452

Details


Materials

Number of materials : 12
Materials per texture : 1.71429
Material Memory : 5616
Scene has 12 LIT materials.

Details


Geometry

Number of instances : 48
Number of gobjs : 48
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 129
Vertex packets per geom : 1.#INF
Number of vertices : 3585
Number of triangles in gobj: 2585
Number of triangle strips : 554
Average triangles per strip : 4.66607
Display list memory : 0
Geometry Memory : 127476

Details


Display List

Display list memory : 0
Number of items : 0


Binary Blocks

Number of binary blocks : 0


Binary block memory : 0


HGObj

Number of joints : 29
Number of layers : 5
Hgo Memory : 7158


Texture Details

Geometry Details



Material Details