\\dev3\drive\projects\lego\data\chars\bodyguard\bodyguard.ghg
Converted Mon Feb 14 16:28:57 2005
Total conversion time: 5 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs
Name Table: | 490 | (0.2717 %)
|
Textures: | 39452 | (21.88 %)
|
Materials: | 5616 | (3.114 %)
|
Geometry: | 127476 | (70.69 %)
|
Instances: | 0 | (0 %)
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Special Objects: | 0 | (0 %)
|
Splines: | 0 | (0 %)
|
Scene Animation: | 0 | (0 %)
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Texture Animation: | 0 | (0 %)
|
Portals: | 0 | (0 %)
|
Octree: | 0 | (0 %)
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Box Tree: | 0 | (0 %)
|
Occlusion: | 0 | (0 %)
|
Terrain: | -858993460 | (-4.763e+005 %)
|
Bounds: | 0 | (0 %)
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Live Prelighting: | 0 | (0 %)
|
HGO specific: | 7158 | (3.969 %)
|
Display List: | 0 | (0 %)
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Display List Matrices: | 0 | (0 %)
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Binary Blocks: | 0 | (0 %)
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Unaccounted: | 148 | (0.08207 %)
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Total Memory: | 180340 | (100 %)
|
Number of textures : 7
Texture Memory : 39452
Details
Number of materials : 12
Materials per texture : 1.71429
Material Memory : 5616
Scene has 12 LIT materials.
Details
Number of instances : 48
Number of gobjs : 48
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 129
Vertex packets per geom : 1.#INF
Number of vertices : 3585
Number of triangles in gobj: 2585
Number of triangle strips : 554
Average triangles per strip : 4.66607
Display list memory : 0
Geometry Memory : 127476
Details
Display list memory : 0
Number of items : 0
Number of binary blocks : 0
Binary block memory : 0
Number of joints : 29
Number of layers : 5
Hgo Memory : 7158