layers_special=0,1 layers_high=0,1 layers_medium=0,1 layers_low=0,1 layers_dead=0,1 radius=0.1 miny=0 maxy=0.48 scale=1.0 acceleration=10 hit_points=0 //sfx_misc="Mos_Band_Inst" // will be needed only if/when players can tag to them and parp away tiptoe_speed=0.1553 walk_speed=0.6 run_speed=1.2 head_locator=2 weapon_locator=0 weapon_shoot_locator=3 tag_locator=6 helmet_locator=7 move_delay=0.2 jump_speed=2.3 air_gravity=-6.0 water_gravity=0 slam_jumpspeed=3 slam_gravity=-15 shadow_locators=4,5 hand_locators=0,1 bsa_default=on anim_start="playdrums" action="idle1" anim_end anim_start="playclarinet" action="idle2" anim_end anim_start="playbassoon" action="idle3" anim_end