tiptoe_speed=0.1 // need to be non-zero for pad angle to register walk_speed=0.2 run_speed=0.3 weapon_shoot_locator_1=0 ride_locator=1 sfx_shoot="Repeater_Fire" sfx_misc="R2Move" radius=0.3 miny=0.0 maxy=0.35 complex_shadow orientate can_take_over acceleration=5 turn_rate=0.5 speed_up_time=1.0 slow_down_time=0.75 scale=1.0 viewrange=20 max_viewheight=10 min_viewheight=-10 hit_points=3 dontpush dontmove baddie can_fire bsa_default=off