C:\Projects\LocalDataXbox\chars\MillenniumFalcon\MillenniumFalcon.nx2
Exported by LGiddings
Converted Fri Jul 28 17:56:11 2006
Total conversion time: 2 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs
NameTable: | 48 | (0.009446 %)
|
Instances: | 96 | (0.01889 %)
|
Instance IDs: | 32 | (0.006297 %)
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Special Objects: | 96 | (0.01889 %)
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Splines: | 16 | (0.003149 %)
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Bounds: | 80 | (0.01574 %)
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Materials: | 4288 | (0.8438 %)
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Gobj Set: | 46368 | (9.124 %)
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Textures: | 30880 | (6.077 %)
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Vertex Data: | 425984 | (83.83 %)
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DynamicObjects: | 144 | (0.02834 %)
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DynamicObjects: | 128 | (0.02519 %)
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Total Block Memory: | 508160 | (100 %)
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Unaccounted Memory: | 16 | (0.003149 %)
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Total File Size: | 508176 |
Number of textures : 16
Details
Number of materials : 26
Materials per texture : 1.625
Material Memory : 4288
Details
Number of shader materials : 0
Details
Number of shader lights : 0
Details
Number of instances : 1
Number of gobjs : 1
Number of geoms : 26
Geoms per gobj : 26
Number of vertex packets : 0
Vertex packets per geom : 0
Number of vertices : 0
Number of triangles in gobj: 0
Number of triangle strips : 0
Average triangles per strip : -1.#IND
Display list memory : 0
Geometry Memory : 46368
Details
Number of items : 0
Number of binary blocks : 0
Binary block memory : 0
Number of joints : 0
Number of layers : 0
Hgo Memory : 0
0 Gobj : MillenniumFalcon Strip length (in triangles) : -1.#IND