idle_speed=0 tiptoe_speed=0.6 walk_speed=1.2 run_speed=1.8 sfx_engine="Slave1_EngineLp" ride_locator=0 can_take_over hit_points=2 air_gravity=-6.0 radius=0.3 miny=0.0 maxy=0.4 scale=1.0 acceleration=10 orientate mass=10 stop_speed=0 turning_circle turn_rate=0.25 //dontpush neutral respawn dont_move_out_of_way vehicle only_active_when_taken_over has_no_turn complex_shadow