idle_speed=3 tiptoe_speed=10 walk_speed=17 run_speed=24 shop_cost=50000 thingy_locator=9 complex_shadow head_locator=10 hit_points=4 air_gravity=-20 hover_height=2.75 radius=1.5 miny=-1.9 maxy=1.3 scale=1.0 baddie non_stick can_fire mass=25 weapon_shoot_locator_1=7 weapon_shoot_locator_2=8 stop_speed=0 complex_shadow vehicle banking acceleration=5 turn_rate=0.5 speed_up_time=1.0 slow_down_time=0.75 thrust_locators=1,2 loop_height=8 sfx_engine="Slave1_EngineLp" sfx_shoot="Slave1_Fire" bsa_default=off anim_start="idle" action="idle" anim_end