// If you change anything in this file, please can you make the relevant changes in speederbike_snow. Ta. idle_speed=1 tiptoe_speed=5 walk_speed=9 run_speed=13 //idle_speed=1 //tiptoe_speed=4 //walk_speed=7 //run_speed=10 //iNdle_speed=1 //tNiptoe_speed=4 //wNalk_speed=8 //rNun_speed=14 hit_points=5 respawn neutral timebaseupdate1=50,4 timebaseupdate2=25,2 timebaseupdate3=0,0 timebaseupdate4=0,0 sfx_engine="veh_spdrbike_lp" sfx_shoot="SpdrBike_Fire" layers_special=0,1 layers_high=0,2 layers_medium=0,3 layers_low=0,4 layers_dead=0,1 weapon_shoot_locator=1 complex_shadow hover_height=0.3 miny=-0.1 maxy=0.4 radius=0.4 air_gravity=-20 vehicle only_active_when_taken_over dont_move_out_of_way can_fire banking acceleration=8 speed_up_time=0.5 slow_down_time=0.25 can_take_over loop_height=1.0 ride_locator=0 turn_rate=0.7 turn_rate_2=0.6 bsa_default=off anim_start="idleStatic" action="idle" anim_end