idle_speed=1 tiptoe_speed=5 walk_speed=9 run_speed=13 //idle_speed=1 //tiptoe_speed=4 //walk_speed=7 //run_speed=10 baddie hit_points=3 sfx_engine="veh_spdrbike_lp" sfx_shoot="SpdrBike_Fire" lXayers_special=0,1 lXayers_high=0,2 lXayers_medium=0,3 lXayers_low=0,4 lXayers_dead=0,1 complex_shadow hover_height=0.3 miny=-0.1 maxy=0.4 radius=0.4 air_gravity=-20 vehicle can_fire banking acceleration=8 speed_up_time=0.5 slow_down_time=0.25 can_take_over loop_height=0.0 ride_locator=0 weapon_shoot_locator=1 turn_rate=0.7 turn_rate_2=0.6 bsa_default=off anim_start="idleStatic" action="idle" anim_end layers_special=0,1 layers_high=0,1 layers_medium=0,1 layers_low=0,1 layers_dead=0,1