C:\Projects\LocalDataXbox\chars\TieInterceptor\TieInterceptor.hx2
Exported by LGiddings
Converted Fri Jul 28 17:57:04 2006
Total conversion time: 1 secs
Texture conversion time: 1 secs
Geometry conversion time: -2.82329e+008 secs
Textures: | 91968 | (26.42 %)
|
Vertex Data: | 204800 | (58.82 %)
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Total Block Memory: | 296768 | (85.24 %)
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Unaccounted Memory: | 51392 | (14.76 %)
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Total File Size: | 348160 |
Number of textures : 35
Details
Number of materials : 74
Materials per texture : 2.11429
Material Memory : 12136
Details
Number of shader materials : 0
Details
Number of shader lights : 0
Details
Number of instances : 4
Number of gobjs : 4
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 0
Vertex packets per geom : -1.#IND
Number of vertices : 0
Number of triangles in gobj: 0
Number of triangle strips : 0
Average triangles per strip : -1.#IND
Display list memory : 0
Geometry Memory : 34132
Details
Number of items : 0
Number of binary blocks : 0
Binary block memory : 0
Number of joints : 1
Number of layers : 4
Hgo Memory : 301475