C:\Projects\LocalDataXbox\chars\TieInterceptor\TieInterceptor.hx2

C:\Projects\LocalDataXbox\chars\TieInterceptor\TieInterceptor.hx2




Exported by LGiddings



Timing

Converted Fri Jul 28 17:57:04 2006
Total conversion time: 1 secs
Texture conversion time: 1 secs
Geometry conversion time: -2.82329e+008 secs


Memory Usage

Textures: 91968(26.42 %)
Vertex Data: 204800(58.82 %)
Total Block Memory: 296768(85.24 %)
Unaccounted Memory: 51392(14.76 %)
Total File Size: 348160



Textures

Number of textures : 35

Details


Materials

Number of materials : 74
Materials per texture : 2.11429
Material Memory : 12136

Details


Shader Materials

Number of shader materials : 0

Details


Shader Lights

Number of shader lights : 0

Details


Geometry

Number of instances : 4
Number of gobjs : 4
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 0
Vertex packets per geom : -1.#IND
Number of vertices : 0
Number of triangles in gobj: 0
Number of triangle strips : 0
Average triangles per strip : -1.#IND
Display list memory : 0
Geometry Memory : 34132

Details


Display List

Number of items : 0


Binary Blocks

Number of binary blocks : 0


Binary block memory : 0


HGObj

Number of joints : 1
Number of layers : 4
Hgo Memory : 301475


Texture Details



Geometry Details



Material Details



Shader Material Details



Shader Light Details