//height=5.0 fog=new use_fog mipmapmode=3 double_score music="qui_mos_a" blobshadow_alpha=80 blobshadow_fadenear=5 blobshadow_fadefar=10 settings_start=1 farclip_ps2=50 nearclip_ps2=0.02 farclip_psp=20 nearclip_psp=0.1 farclip_360=50 nearclip_360=0.02 farclip_gc=50 nearclip_gc=0.02 farclip_pc=50 nearclip_pc=0.02 backr_top=120 backg_top=120 backb_top=140 backr_bottom=0 backg_bottom=0 backb_bottom=0 settings_end ///////////////////////////////////////////////// door_start spline="door_e_to_d" level="MosEisley_d" 1_way players_1_and_2_only door_end door_start spline="door_d_to_e" level="MosEisley_e" 1_way players_1_and_2_only door_end ////////////////////socks/////////////////////// sock_start=00 cam_blend_time=1 // cam_look_ratio_y=0.8 campos_seek=5 // cam_lateral_ratio=0.2 cam_look_ratio_y=0.6 // cam_pullback_ratio=0.4 // cam_dist_to_target=2.2 sock_end sock_start=01 cam_blend_time=1 // cam_look_ratio_y=0.8 campos_seek=5 // cam_lateral_ratio=0.2 // cam_y_offset=0.6 // offset_blend_y_ratio=0.6 // cam_pullback_ratio=0.4 cam_dist_to_target=2.2 sock_end /////////////////////////////////////////////////////// blowup_start force_name="foot_light_01" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="light_part" blowup_end blowup_start force_name="foot_light_02" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="light_part" blowup_end blowup_start force_name="foot_light_04" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="light_part" blowup_end blowup_start force_name="foot_light_05" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="light_part" blowup_end obstacle_start obj="foot_light_01",trigger obj="foot_light_02",trigger obj="foot_light_04",trigger obj="foot_light_05",trigger obj="screen_1a" obj="screen_1b" obj="screen_1a_col" obj="screen_1b_col" obj="screen_off" // range=1.2 anim_speed=0.3 // play_once obstacle_end obstacle_start chain=1,1 obj="screen_off" obstacle_end obstacle_start chain=1,2 obj="screen_force" obstacle_end ////////////////////////////popping the screen//////////////////////// obstacle_start obj="force_1_1",trigger obj="screen_null1" obstacle_end obstacle_start chain=2,1 obj="screen_null1" obstacle_end obstacle_start chain=2,2 obj="screen_pop1" obj="screen_pop2" obj="screen_pop3" obj="screen_pop4" obj="screen_pop5" obj="screen_pop6" obj="screen_pop7" obj="screen_pop8" obj="screen_pop9" obj="screen_pop10" obj="screen_pop11" obj="screen_pop12" obj="screen_pop13" obstacle_end blowup_start force_name="screen_pop1" obj="force_1_83",off obj="force_1_94",off obj="force_1_95",off obj="force_1_119",off obj="force_1_134",off obj="force_1_118",off obj="force_1_117",off obj="force_1_93",off obj="force_1_84",off obj="force_1_70",off obj="force_1_59",off obj="force_1_85",off obj="force_1_84",off obj="force_1_111",off obj="force_1_126",off obj="force_1_145",off obj="force_1_159",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////////////////////////////// blowup_start force_name="screen_pop2" obj="force_1_96",off obj="force_1_72",off obj="force_1_71",off obj="force_1_86",off obj="force_1_105",off obj="force_1_97",off obj="force_1_60",off obj="force_1_36",off obj="force_1_45",off obj="force_1_61",off obj="force_1_73",off obj="force_1_52",off obj="force_1_51",off obj="force_1_74",off obj="force_1_53",off obj="force_1_30",off obj="force_1_44",off obj="force_1_121",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end //////////////////////////////////////////////////////////////// blowup_start force_name="screen_pop3" obj="force_1_103",off obj="force_1_109",off obj="force_1_110",off obj="force_1_92",off obj="force_1_68",off obj="force_1_82",off obj="force_1_67",off obj="force_1_66",off obj="force_1_81",off obj="force_1_55",off obj="force_1_56",off obj="force_1_40",off obj="force_1_102",off obj="force_1_91",off obj="force_1_76",off obj="force_1_108",off obj="force_1_116",off obj="force_1_142",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////// blowup_start force_name="screen_pop4" obj="force_1_120",off obj="force_1_127",off obj="force_1_128",off obj="force_1_147",off obj="force_1_161",off obj="force_1_148",off obj="force_1_135",off obj="force_1_122",off obj="force_1_129",off obj="force_1_146",off obj="force_1_153",off obj="force_1_160",off obj="force_1_177",off obj="force_1_170",off obj="force_1_154",off obj="force_1_136",off obj="force_1_130",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////// blowup_start force_name="screen_pop5" obj="force_1_98",off obj="force_1_77",off obj="force_1_87",off obj="force_1_88",off obj="force_1_75",off obj="force_1_78",off obj="force_1_62",off obj="force_1_47",off obj="force_1_63",off obj="force_1_100",off obj="force_1_99",off obj="force_1_113",off obj="force_1_112",off obj="force_1_106",off obj="force_1_114",off obj="force_1_123",off obj="force_1_137",off obj="force_1_150",off obj="force_1_138",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end ////////////////////////////////////////////////// blowup_start force_name="screen_pop6" obj="force_1_140",off obj="force_1_155",off obj="force_1_164",off obj="force_1_190",off obj="force_1_183",off obj="force_1_200",off obj="force_1_185",off obj="force_1_166",off obj="force_1_132",off obj="force_1_156",off obj="force_1_165",off obj="force_1_184",off obj="force_1_172",off obj="force_1_131",off obj="force_1_107",off obj="force_1_124",off obj="force_1_139",off obj="force_1_90",off obj="force_1_141",off obj="force_1_151",off obj="force_1_173",off obj="force_1_104",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end //////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop7" obj="force_1_125",off obj="force_1_133",off obj="force_1_152",off obj="force_1_144",off obj="force_1_143",off obj="force_1_157",off obj="force_1_174",off obj="force_1_175",off obj="force_1_167",off obj="force_1_158",off obj="force_1_186",off obj="force_1_193",off obj="force_1_192",off obj="force_1_191",off obj="force_1_194",off obj="force_1_187",off obj="force_1_168",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop8" obj="force_1_169",off obj="force_1_188",off obj="force_1_187",off obj="force_1_176",off obj="force_1_195",off obj="force_1_189",off obj="force_1_178",off obj="force_1_196",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////// blowup_start force_name="screen_pop9" obj="force_1_149",off obj="force_1_163",off obj="force_1_171",off obj="force_1_162",off obj="force_1_180",off obj="force_1_179",off obj="force_1_197",off obj="force_1_198",off obj="force_1_182",off obj="force_1_181",off obj="force_1_199",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop10" obj="force_1_101",off obj="force_1_80",off obj="force_1_115",off obj="force_1_79",off obj="force_1_89",off obj="force_1_64",off obj="force_1_54",off obj="force_1_33",off obj="force_1_23",off obj="force_1_1",off obj="force_1_2",off obj="force_1_24",off obj="force_1_34",off obj="force_1_49",off obj="force_1_65",off obj="force_1_48",off obj="force_1_39",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop11" obj="force_1_3",off obj="force_1_17",off obj="force_1_25",off obj="force_1_4",off obj="force_1_6",off obj="force_1_7",off obj="force_1_5",off obj="force_1_26",off obj="force_1_50",off obj="force_1_27",off obj="force_1_28",off obj="force_1_18",off obj="force_1_35",off obj="force_1_8",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop12" obj="force_1_57",off obj="force_1_69",off obj="force_1_58",off obj="force_1_42",off obj="force_1_41",off obj="force_1_29",off obj="force_1_9",off obj="force_1_10",off obj="force_1_19",off obj="force_1_43",off obj="force_1_11",off obj="force_1_20",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////// ////////////////////////////////////////////////// blowup_start force_name="screen_pop13" obj="force_1_14",off obj="force_1_31",off obj="force_1_21",off obj="force_1_12",off obj="force_1_13",off obj="force_1_32",off obj="force_1_37",off obj="force_1_15",off obj="force_1_16",off obj="force_1_22",off obj="force_1_38",off obj="force_1_46",off deb_name="evap_pop_1" deb_name="evap_pop_2" deb_name="evap_pop_4" // part_effect_name="bin_part_2" blowup_end /////////////////////////////////////////////////////// blowup_start force_name="seat_01" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_02" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_03" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_04" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_05" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_06" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_07" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_08" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_09" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_10" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end /////////////////////////// blowup_start force_name="seat_11" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_12" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_13" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_14" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_15" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_16" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_17" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_18" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_19" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_20" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end //////////////////////// blowup_start force_name="seat_21" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_22" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_23" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_24" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_25" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_26" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_27" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_28" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_29" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_30" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end ///////////////////// blowup_start force_name="seat_31" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_32" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_33" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_34" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_35" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end blowup_start force_name="seat_36" deb_name="b_bin_pop_1" deb_name="b_bin_pop_2" part_effect_name="seat_part" blowup_end