C:\Projects\LocalDataXbox\levels\Episode_VI\DeathStar2Battle\DeathStar2Battle_Intro\deathstar2battle_intro.nx2

C:\Projects\LocalDataXbox\levels\Episode_VI\DeathStar2Battle\DeathStar2Battle_Intro\deathstar2battle_intro.nx2




Exported by LGiddings



Timing

Converted Fri Jul 28 18:22:45 2006
Total conversion time: 13 secs
Texture conversion time: 3 secs
Geometry conversion time: 1 secs


Memory Usage

NameTable: 480(0.01667 %)
Instances: 2016(0.07001 %)
Instance IDs: 80(0.002778 %)
Special Objects: 1920(0.06668 %)
Splines: 16(0.0005556 %)
Bounds: 1232(0.04278 %)
Texture Animations: 240(0.008334 %)
Materials: 17232(0.5984 %)
Gobj Set: 236720(8.221 %)
Textures: 473232(16.43 %)
Vertex Data: 2146304(74.53 %)
DynamicObjects: 128(0.004445 %)
Total Block Memory: 2879600(100 %)
Unaccounted Memory: 16(0.0005556 %)
Total File Size: 2879616



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Number of textures : 44

Details


Materials

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Materials per texture : 2.38636
Material Memory : 17232

Details


Shader Materials

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Details


Shader Lights

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Details


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Number of gobjs : 25
Number of geoms : 114
Geoms per gobj : 4.56
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Vertex packets per geom : 0
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Display list memory : 0
Geometry Memory : 236720

Details


Display List

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Binary block memory : 0


HGObj

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Number of layers : 0
Hgo Memory : 0


Texture Details



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Material Details



Shader Material Details



Shader Light Details