C:\Projects\LocalDataXbox\stuff\Sabre_Red.nx2
Exported by LGiddings
Converted Fri Jul 28 18:37:45 2006
Total conversion time: 1 secs
Texture conversion time: 1 secs
Geometry conversion time: 1 secs
NameTable: | 48 | (0.2904 %)
|
Instances: | 96 | (0.5808 %)
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Instance IDs: | 32 | (0.1936 %)
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Special Objects: | 96 | (0.5808 %)
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Splines: | 16 | (0.09681 %)
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Bounds: | 80 | (0.484 %)
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Materials: | 176 | (1.065 %)
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Gobj Set: | 864 | (5.227 %)
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Textures: | 6768 | (40.95 %)
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Vertex Data: | 8192 | (49.56 %)
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DynamicObjects: | 144 | (0.8712 %)
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Total Block Memory: | 16512 | (99.9 %)
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Unaccounted Memory: | 16 | (0.09681 %)
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Total File Size: | 16528 |
Number of textures : 1
Details
Number of materials : 1
Materials per texture : 1
Material Memory : 176
Material 0 has special id: 2
Details
Number of shader materials : 1
Details
Number of shader lights : 0
Details
Number of instances : 1
Number of gobjs : 1
Number of geoms : 0
Geoms per gobj : 0
Number of vertex packets : 0
Vertex packets per geom : -1.#IND
Number of vertices : 0
Number of triangles in gobj: 0
Number of triangle strips : 0
Average triangles per strip : -1.#IND
Display list memory : 0
Geometry Memory : 864
Details
Number of items : 0
Number of binary blocks : 0
Binary block memory : 0
Number of joints : 0
Number of layers : 0
Hgo Memory : 0
0 Gobj : LightSabreGlowRed Strip length (in triangles) : -1.#IND