; See SamController.txt for instructions GRKAMBIENT1 : "YSD_GM2_Ambient01_prs", "YS_Idle_Fly_anim","NO_MORPH_ANIM", 1, 0, 0 GRKHERMES : "YSD_GM2_Hermes_prs", "YS_Point_Down_anim","NO_MORPH_ANIM", 0, 0, 1, 84, 5070005, "YSD_GM2_hermes_Manim" GRKCHARIOT : "YSD_GM2_Chariot_prs", "YS_Point_Down_anim","NO_MORPH_ANIM", 0, 0, 1, 84, 5070033, "YSD_GM2_Chariot_Manim" GRKSTAMPEDE : "YSD_GM2_Stampede_prs","YS_Point_Down_anim","NO_MORPH_ANIM", 0, 0, 1, 84, 50300050, "YSD_GM2_Stampede_Manim" GRKBALISTA : "YSD_GM1_Ballista_prs","YS_Point_Down_anim","NO_MORPH_ANIM", 0, 0, 1, 84, 5070011, "YSD_GM2_Ballista_Manim" END