// FORMAT: // // [ID] [TIME] [XPOS] [YPOS] [WIDTH] [HEIGHT] // [TEXT] // [FILENAME] // // Where (if no default is specified, the var is required): // ID = Number used in the code to refer to the subtitle. // TIME = Maximum time the subtitle will be shown for. // If this is 0, sub will stay on screen until removed explicitly in code. // If this is -1, sub will stay on screen until sound has finished playing. // Default is 3 // XPOS = X position of the top left corner of the text box. Default is 135. // YPOS = Y position of the top left corner of the text box. Default is 370. // WIDTH = Width of the text box. Default is 370. // HEIGHT = Height of the text box. Default is 80. // TEXT = The text of the subtitle. Enclose in quotes ("..."). // More than one set of quotes ("..." "..." etc) will result in the text being shown sequentially. // OR a TextID that matches one in a file loaded by the Unicode reader. // FILENAME = Filename of a WAV to be played whilst showing the subtitle. Enclose in quotes ("..."). // More than one set of quotes ("..." "..." etc) will result in the sound being played sequentially. // Number of filenames must correspond with the number of texts in the subtitle. ///////////////////////////////////////////////////////////////////////////////////////// // DRACULOON and FRANKENLOON ///////////////////////////////////////////////////////////////////////////////////////// // Yosemite Sam 5130001 -1 // First Gizmo of the game activated 5130001 "speech\english\yosemite_sam\YSAMHEL0001-09.WAV" 5130020 -1 // First Prop activated 5130020 "speech\english\yosemite_sam\YSAMHEL0020-25.WAV" 5130026 -1 // First SuperGizmo 5130026 "speech\english\yosemite_sam\YSAMHEL0026-29.WAV" 5120001 -1 // First Script Event activated 5120001 "speech\english\yosemite_sam\YSAMACME0001.WAV" 5010002 -1 5010002 "speech\english\yosemite_sam\YSAMHAU0002.WAV" 5010005 -1 5010005 "speech\english\yosemite_sam\YSAMHAU0005.WAV" 5010008 -1 5010008 "speech\english\yosemite_sam\YSAMHAU0008.WAV" 5010011 -1 5010011 "speech\english\yosemite_sam\YSAMHAU0011.WAV" 5010013 -1 5010013 "speech\english\yosemite_sam\YSAMHAU0013-16.WAV" // Bugs 1010001 -1 // Levitating Table 1010001 "speech\english\bugs\BUGSHAU0001.WAV" 1010002 -1 // Dracula Disguise 1010002 "speech\english\bugs\BUGSHAU0002.WAV" 1010003 -1 // Auto Taunt - Ectoplasm gun 1010003 "speech\english\bugs\BUGSHAU0003.WAV" 1010004 -1 // Auto Taunt - Scaperoo 1010004 "speech\english\bugs\BUGSHAU0004.WAV" 1010005 -1 // Manual Taunt 1010005 "speech\english\bugs\BUGSHAU0005.WAV" 1010006 -1 // Manual Taunt 1010006 "speech\english\bugs\BUGSHAU0006.WAV" 1010007 -1 // Manual Taunt 1010007 "speech\english\bugs\BUGSHAU0007.WAV" 1010008 -1 // Hit - Ectoplasm gun 1010008 "speech\english\bugs\BUGSHAU0008.WAV" 1010009 -1 // Die 1010009 "speech\english\bugs\BUGSHAU0009.WAV" 1010010 -1 // Win 1010010 "speech\english\bugs\BUGSHAU0010.WAV" // Daffy 2010004 -1 // Levitating Table 2010004 "speech\english\daffy\DAFFHAU0004.WAV" 2010005 -1 // Dracula Disguise 2010005 "speech\english\daffy\DAFFHAU0005.WAV" 2010006 -1 // Auto Taunt 2010006 "speech\english\daffy\DAFFHAU0006.WAV" 2010007 -1 // Auto Taunt - Melee Weapon 2010007 "speech\english\daffy\DAFFHAU0007.WAV" 2010008 -1 // Manual Taunt 2010008 "speech\english\daffy\DAFFHAU0008.WAV" 2010009 -1 // Manual Taunt 2010009 "speech\english\daffy\DAFFHAU0009.WAV" 2010010 -1 // Manual Taunt 2010010 "speech\english\daffy\DAFFHAU0010.WAV" 2010011 -1 // Hit - Bat doors 2010011 "speech\english\daffy\DAFFHAU0011.WAV" 2010012 -1 // Die 2010012 "speech\english\daffy\DAFFHAU0012.WAV" 2010013 -1 // Win 2010013 "speech\english\daffy\DAFFHAU0013.WAV" // Sylvester 3010001 -1 // Levitating Table 3010001 "speech\english\sylvester\SYLVHAU0001.WAV" 3010002 -1 // Dracula Disguise 3010002 "speech\english\sylvester\SYLVHAU0002.WAV" 3010003 -1 // Auto Taunt - Pumpkin Gun 3010003 "speech\english\sylvester\SYLVHAU0003.WAV" 3010004 -1 // Auto Taunt - Boxing Glove 3010004 "speech\english\sylvester\SYLVHAU0004.WAV" 3010005 -1 // Manual Taunt 3010005 "speech\english\sylvester\SYLVHAU0005.WAV" 3010006 -1 // Manual Taunt 3010006 "speech\english\sylvester\SYLVHAU0006.WAV" 3010007 -1 // Manual Taunt 3010007 "speech\english\sylvester\SYLVHAU0007.WAV" 3010008 -1 // Hit - Ectoplasm gun 3010008 "speech\english\sylvester\SYLVHAU0008.WAV" 3010009 -1 // Die 3010009 "speech\english\sylvester\SYLVHAU0009.WAV" 3010010 -1 // Win 3010010 "speech\english\sylvester\SYLVHAU0010.WAV" // Taz 4010012 -1 // Levitating Table 4010012 "speech\english\taz\TAZMHAU0012.WAV" 4010003 -1 // Dracula Disguise 4010003 "speech\english\taz\TAZMHAU0003.WAV" 4010004 -1 // Auto Taunt - Melee Weapon 4010004 "speech\english\taz\TAZMHAU0004.WAV" 4010005 -1 // Auto Taunt - Melee Weapon 4010005 "speech\english\taz\TAZMHAU0005.WAV" 4010006 -1 // Manual Taunt 4010006 "speech\english\taz\TAZMHAU0006.WAV" 4010007 -1 // Manual Taunt 4010007 "speech\english\taz\TAZMHAU0007.WAV" 4010008 -1 // Manual Taunt 4010008 "speech\english\taz\TAZMHAU0008.WAV" 4010009 -1 // Hit 4010009 "speech\english\taz\TAZMHAU0009.WAV" 4010010 -1 // Die 4010010 "speech\english\taz\TAZMHAU0010.WAV" 4010011 -1 // Win 4010011 "speech\english\taz\TAZMHAU0011.WAV" // Script events - same for each level. 1120001 -1 1120001 "speech\english\bugs\BUGSACME0001.WAV" 1120002 -1 1120002 "speech\english\bugs\BUGSACME0002.WAV" 1120003 -1 1120003 "speech\english\bugs\BUGSACME0003.WAV" 1120004 -1 1120004 "speech\english\bugs\BUGSACME0004.WAV" 2120001 -1 2120001 "speech\english\daffy\DAFFACME0001.WAV" 2120002 -1 2120002 "speech\english\daffy\DAFFACME0002.WAV" 2120003 -1 2120003 "speech\english\daffy\DAFFACME0003.WAV" 2120004 -1 2120004 "speech\english\daffy\DAFFACME0004.WAV" 3120001 -1 3120001 "speech\english\sylvester\SYLVACME0001.WAV" 3120002 -1 3120002 "speech\english\sylvester\SYLVACME0002.WAV" 3120003 -1 3120003 "speech\english\sylvester\SYLVACME0003.WAV" 3120004 -1 3120004 "speech\english\sylvester\SYLVACME0004.WAV" 4120001 -1 4120001 "speech\english\taz\TAZMACME0001.WAV" 4120002 -1 4120002 "speech\english\taz\TAZMACME0002.WAV" 4120003 -1 4120003 "speech\english\taz\TAZMACME0003.WAV" 4120004 -1 4120004 "speech\english\taz\TAZMACME0004.WAV"