///////////////////////////////////////////////////////////////////////////////////////// // LOONZILLA ///////////////////////////////////////////////////////////////////////////////////////// // Yosemite Sam // Bugs 1080002 -1 // Orchestra 1080002 "speech\english\bugs\BUGSZIL0002.WAV" 1080003 -1 // Radio mast 1080003 "speech\english\bugs\BUGSZIL0003.WAV" 1080004 -1 // Mecha wings 1080004 "speech\english\bugs\BUGSZIL0004.WAV" 1080005 -1 // PowerStation 1080005 "speech\english\bugs\BUGSZIL0005.WAV" 1080006 -1 // Barrel Throw 1080006 "speech\english\bugs\BUGSZIL0006.WAV" 1080007 -1 // Auto Taunt - Rockets 1080007 "speech\english\bugs\BUGSZIL0007.WAV" 1080008 -1 // Auto Taunt - Monster Roar 1080008 "speech\english\bugs\BUGSZIL0008.WAV" 10800080 -1 // Manual Taunt 10800080 "speech\english\bugs\BUGSZIL0008A.WAV" 1080009 -1 // Manual Taunt 1080009 "speech\english\bugs\BUGSZIL0009.WAV" 1080010 -1 // Manual Taunt 1080010 "speech\english\bugs\BUGSZIL0010.WAV" 1080011 -1 // Hit - Bad Breath 1080011 "speech\english\bugs\BUGSZIL0011.WAV" 1080012 -1 // Die 1080012 "speech\english\bugs\BUGSZIL0012.WAV" 1080013 -1 // Win 1080013 "speech\english\bugs\BUGSZIL0013.WAV" // Daffy 20800020 -1 // Orchestra 20800020 "speech\english\daffy\DAFFZIL0002A.WAV" 2080003 -1 // Radio mast 2080003 "speech\english\daffy\DAFFZIL0003.WAV" 2080004 -1 // Mecha wings 2080004 "speech\english\daffy\DAFFZIL0004.WAV" 2080005 -1 // PowerStation 2080005 "speech\english\daffy\DAFFZIL0005.WAV" 2080006 -1 // Barrel Throw 2080006 "speech\english\daffy\DAFFZIL0006.WAV" 2080007 -1 // Auto Taunt - Monster Roar 2080007 "speech\english\daffy\DAFFZIL0007.WAV" 2080008 -1 // Auto Taunt - Kung Fu Kick 2080008 "speech\english\daffy\DAFFZIL0008.WAV" 20800080 -1 // Manual Taunt 20800080 "speech\english\daffy\DAFFZIL0008A.WAV" 2080009 -1 // Manual Taunt 2080009 "speech\english\daffy\DAFFZIL0009.WAV" 2080010 -1 // Manual Taunt 2080010 "speech\english\daffy\DAFFZIL0010.WAV" 2080011 -1 // Hit 2080011 "speech\english\daffy\DAFFZIL0011.WAV" 2080012 -1 // Die 2080012 "speech\english\daffy\DAFFZIL0012.WAV" 2080013 -1 // Win 2080013 "speech\english\daffy\DAFFZIL0013.WAV" // Sylvester 30800020 -1 // Orchestra 30800020 "speech\english\sylvester\SYLVZIL0002A.WAV" 3080003 -1 // Radio mast 3080003 "speech\english\sylvester\SYLVZIL0003.WAV" 3080004 -1 // Mecha wings 3080004 "speech\english\sylvester\SYLVZIL0004.WAV" 3080005 -1 // PowerStation 3080005 "speech\english\sylvester\SYLVZIL0005.WAV" 3080006 -1 // Barrel Throw 3080006 "speech\english\sylvester\SYLVZIL0006.WAV" 3080007 -1 // Auto Taunt - Rockets 3080007 "speech\english\sylvester\SYLVZIL0007.WAV" 3080008 -1 // Auto Taunt - Monster Roar 3080008 "speech\english\sylvester\SYLVZIL0008.WAV" 30800080 -1 // Manual Taunt 30800080 "speech\english\sylvester\SYLVZIL0008A.WAV" 3080009 -1 // Manual Taunt 3080009 "speech\english\sylvester\SYLVZIL0009.WAV" 3080010 -1 // Manual Taunt 3080010 "speech\english\sylvester\SYLVZIL0010.WAV" 3080011 -1 // Hit 3080011 "speech\english\sylvester\SYLVZIL0011.WAV" 3080012 -1 // Die 3080012 "speech\english\sylvester\SYLVZIL0012.WAV" 3080013 -1 // Win 3080013 "speech\english\sylvester\SYLVZIL0013.WAV" // Taz 40800020 -1 // Orchestra 40800020 "speech\english\taz\TAZMZIL0002A.WAV" 4080003 -1 // Radio mast 4080003 "speech\english\taz\TAZMZIL0003.WAV" 4080004 -1 // Mecha wings 4080004 "speech\english\taz\TAZMZIL0004.WAV" 4080005 -1 // PowerStation 4080005 "speech\english\taz\TAZMZIL0005.WAV" 4080006 -1 // Barrel Throw 4080006 "speech\english\taz\TAZMZIL0006.WAV" 4080007 -1 // Auto Taunt - Monster Roar 4080007 "speech\english\taz\TAZMZIL0007.WAV" 4080008 -1 // Auto Taunt - Kung Fu Kick 4080008 "speech\english\taz\TAZMZIL0008.WAV" 40800080 -1 // Manual Taunt 40800080 "speech\english\taz\TAZMZIL0008A.WAV" 4080009 -1 // Manual Taunt 4080009 "speech\english\taz\TAZMZIL0009.WAV" 4080010 -1 // Manual Taunt 4080010 "speech\english\taz\TAZMZIL0010.WAV" 4080011 -1 // Hit - Bad Breath 4080011 "speech\english\taz\TAZMZIL0011.WAV" 4080012 -1 // Die 4080012 "speech\english\taz\TAZMZIL0012.WAV" 4080013 -1 // Win 4080013 "speech\english\taz\TAZMZIL0013.WAV" // Script events - same for each level. 1120001 -1 1120001 "speech\english\bugs\BUGSACME0001.WAV" 1120002 -1 1120002 "speech\english\bugs\BUGSACME0002.WAV" 1120003 -1 1120003 "speech\english\bugs\BUGSACME0003.WAV" 1120004 -1 1120004 "speech\english\bugs\BUGSACME0004.WAV" 2120001 -1 2120001 "speech\english\daffy\DAFFACME0001.WAV" 2120002 -1 2120002 "speech\english\daffy\DAFFACME0002.WAV" 2120003 -1 2120003 "speech\english\daffy\DAFFACME0003.WAV" 2120004 -1 2120004 "speech\english\daffy\DAFFACME0004.WAV" 3120001 -1 3120001 "speech\english\sylvester\SYLVACME0001.WAV" 3120002 -1 3120002 "speech\english\sylvester\SYLVACME0002.WAV" 3120003 -1 3120003 "speech\english\sylvester\SYLVACME0003.WAV" 3120004 -1 3120004 "speech\english\sylvester\SYLVACME0004.WAV" 4120001 -1 4120001 "speech\english\taz\TAZMACME0001.WAV" 4120002 -1 4120002 "speech\english\taz\TAZMACME0002.WAV" 4120003 -1 4120003 "speech\english\taz\TAZMACME0003.WAV" 4120004 -1 4120004 "speech\english\taz\TAZMACME0004.WAV"