///////////////////////////////////////////////////////////////////////////////////////// // FLASH LOON and 2000 3/4 - A SPACE LOONACY ///////////////////////////////////////////////////////////////////////////////////////// // Yosemite Sam 5040009 -1 // Gravity machine 5040009 "speech\english\yosemite_sam\YSAMPOL0009.WAV" 5040012 -1 // Hawkman 5040012 "speech\english\yosemite_sam\YSAMPOL0012.WAV" 5040015 -1 // Spaceship 5040015 "speech\english\yosemite_sam\YSAMPOL0015.WAV" 5040022 -1 // Teleport Lasers 5040022 "speech\english\yosemite_sam\YSAMPOL0022.WAV" 5040026 -1 // Alien Invaders 5040026 "speech\english\yosemite_sam\YSAMPOL0026-30.WAV" // Bugs 1040001 -1 // Gravity Machine 1040001 "speech\english\bugs\BUGSPOL0001.WAV" 1040002 -1 // Hawkman 1040002 "speech\english\bugs\BUGSPOL0002.WAV" 1040003 -1 // Fire The Engines 1040003 "speech\english\bugs\BUGSPOL0003.WAV" 1040004 -1 // Teleport Laser 1040004 "speech\english\bugs\BUGSPOL0004.WAV" 1040012 -1 // Auto Taunt - Raygun 1040012 "speech\english\bugs\BUGSPOL0012.WAV" 1040005 -1 // Auto Taunt - Anvil 1040005 "speech\english\bugs\BUGSPOL0005.WAV" 1040006 -1 // Manual Taunts 1040006 "speech\english\bugs\BUGSPOL0006.WAV" 1040007 -1 // Manual Taunts 1040007 "speech\english\bugs\BUGSPOL0007.WAV" 1040008 -1 // Manual Taunts 1040008 "speech\english\bugs\BUGSPOL0008.WAV" 1040009 -1 // Hits 1040009 "speech\english\bugs\BUGSPOL0009.WAV" 1040010 -1 // Die 1040010 "speech\english\bugs\BUGSPOL0010.WAV" 1040011 -1 // Win 1040011 "speech\english\bugs\BUGSPOL0011.WAV" // Daffy 2040001 -1 // Gravity Machine 2040001 "speech\english\daffy\DAFFPOL0001.WAV" 2040002 -1 // Hawkman 2040002 "speech\english\daffy\DAFFPOL0002.WAV" 2040003 -1 // Fire The Engines - Part 1 2040003 "speech\english\daffy\DAFFPOL0003.WAV" 2040004 -1 // Fire The Engines - Part 2 2040004 "speech\english\daffy\DAFFPOL0004.WAV" 2040005 -1 // Teleport Laser 2040005 "speech\english\daffy\DAFFPOL0005.WAV" 2040006 -1 // Auto Taunt 2040006 "speech\english\daffy\DAFFPOL0006.WAV" 2040007 -1 // Auto Taunt - Raygun 2040007 "speech\english\daffy\DAFFPOL0007.WAV" 2040008 -1 // Manual Taunts 2040008 "speech\english\daffy\DAFFPOL0008.WAV" 2040009 -1 // Manual Taunts 2040009 "speech\english\daffy\DAFFPOL0009.WAV" 2040010 -1 // Manual Taunts 2040010 "speech\english\daffy\DAFFPOL0010.WAV" 2040011 -1 // Hits 2040011 "speech\english\daffy\DAFFPOL0011.WAV" 2040012 -1 // Die 2040012 "speech\english\daffy\DAFFPOL0012.WAV" 2040013 -1 // Win 2040013 "speech\english\daffy\DAFFPOL0013.WAV" // Sylvester 3040001 -1 // Gravity Machine 3040001 "speech\english\sylvester\SYLVPOL0001.WAV" 3040002 -1 // Hawkman 3040002 "speech\english\sylvester\SYLVPOL0002.WAV" 3040003 -1 // Fire The Engines 3040003 "speech\english\sylvester\SYLVPOL0003.WAV" 3040004 -1 // Teleport Laser 3040004 "speech\english\sylvester\SYLVPOL0004.WAV" 3040005 -1 // Auto Taunt - Ice Maker 3040005 "speech\english\sylvester\SYLVPOL0005.WAV" 3040006 -1 // Auto Taunt 3040006 "speech\english\sylvester\SYLVPOL0006.WAV" 3040007 -1 // Manual Taunts 3040007 "speech\english\sylvester\SYLVPOL0007.WAV" 3040008 -1 // Manual Taunts 3040008 "speech\english\sylvester\SYLVPOL0008.WAV" 3040009 -1 // Manual Taunts 3040009 "speech\english\sylvester\SYLVPOL0009.WAV" 3040010 -1 // Hits 3040010 "speech\english\sylvester\SYLVPOL0010.WAV" 3040011 -1 // Die 3040011 "speech\english\sylvester\SYLVPOL0011.WAV" 3040012 -1 // Win 3040012 "speech\english\sylvester\SYLVPOL0012.WAV" // Taz 4040001 -1 // Gravity Machine 4040001 "speech\english\taz\TAZMPOL0001.WAV" 4040002 -1 // Hawkman 4040002 "speech\english\taz\TAZMPOL0002.WAV" 4040003 -1 // Fire The Engines 4040003 "speech\english\taz\TAZMPOL0003.WAV" 4040004 -1 // Teleport Laser 4040004 "speech\english\taz\TAZMPOL0004.WAV" 4040005 -1 // Auto Taunt - Anvil 4040005 "speech\english\taz\TAZMPOL0005.WAV" 4040006 -1 // Auto Taunt - Ice Maker 4040006 "speech\english\taz\TAZMPOL0006.WAV" 4040007 -1 // Manual Taunts 4040007 "speech\english\taz\TAZMPOL0007.WAV" 4040008 -1 // Manual Taunts 4040008 "speech\english\taz\TAZMPOL0008.WAV" 4040009 -1 // Hits 4040009 "speech\english\taz\TAZMPOL0009.WAV" 4040010 -1 // Die 4040010 "speech\english\taz\TAZMPOL0010.WAV" 4040011 -1 // Win 4040011 "speech\english\taz\TAZMPOL0011.WAV" // Script events - same for each level. 1120001 -1 1120001 "speech\english\bugs\BUGSACME0001.WAV" 1120002 -1 1120002 "speech\english\bugs\BUGSACME0002.WAV" 1120003 -1 1120003 "speech\english\bugs\BUGSACME0003.WAV" 1120004 -1 1120004 "speech\english\bugs\BUGSACME0004.WAV" 2120001 -1 2120001 "speech\english\daffy\DAFFACME0001.WAV" 2120002 -1 2120002 "speech\english\daffy\DAFFACME0002.WAV" 2120003 -1 2120003 "speech\english\daffy\DAFFACME0003.WAV" 2120004 -1 2120004 "speech\english\daffy\DAFFACME0004.WAV" 3120001 -1 3120001 "speech\english\sylvester\SYLVACME0001.WAV" 3120002 -1 3120002 "speech\english\sylvester\SYLVACME0002.WAV" 3120003 -1 3120003 "speech\english\sylvester\SYLVACME0003.WAV" 3120004 -1 3120004 "speech\english\sylvester\SYLVACME0004.WAV" 4120001 -1 4120001 "speech\english\taz\TAZMACME0001.WAV" 4120002 -1 4120002 "speech\english\taz\TAZMACME0002.WAV" 4120003 -1 4120003 "speech\english\taz\TAZMACME0003.WAV" 4120004 -1 4120004 "speech\english\taz\TAZMACME0004.WAV"