//************************************************************************************// // SYSTEM // //************************************************************************************// SYS_OBJECTIVE_UPDATED Objective Updated SYS_OBJECTIVE_COMPLETED Objective Completed SYS_SAVE_INGAME Save checkpoint... SYS_LVL_TRANS Loading... //************************************************************************************// // MENU // //************************************************************************************// MNU_LANG_ENGLISH English MNU_PRESSSTART Press Start MNU_STARTGAME Start Game MNU_RESUME_CAMPAIGN Select Profile MNU_NEW_CAMPAIGN Create Profile MNU_LOADGAME Load Game MNU_OPTIONS Options MNU_ONLINE_SERV Online Service MNU_MULTIPLAYER Multiplay MNU_IG_MAIN Main Menu MNU_IG_QUIT Are you sure? MNU_IG_SAVEOVER Overide Save? MNU_DEBUG Debug MNU_CREDITS Credits MNU_NAME Name MNU_STATUS Status MNU_HINTS Hints MNU_LANGUAGE Language MNU_INV_YAW Invert Yaw MNU_INV_PITCH Invert Pitch MNU_RUMBLE Rumble MNU_CROUCH_TOGGLE Crouch Toggle MNU_SUBTITLES Subtitles MNU_MUSIC Music MNU_SOUND Sound MNU_SAVE Save MNU_SAVEANDQUIT Save / Quit MNU_SAVE_SETTINGS Save Settings MNU_WIDESCREEN Widescreen MNU_BRIGHTNESS Brightness MNU_OBJECTIVES Objectives MNU_RESTART Restart MNU_QUIT Quit MNU_CONTINUE Continue MNU_CHANGE_PLAYER Change Player MNU_CHANGE_LEVEL Change Level MNU_SNIPEACC Snipe Accuracy MNU_SHOTS_FIRED Shots Fired MNU_KILLS Kills MNU_PSI_USED Psi Used MNU_SCORE Score MNU_UPGRADES Upgrades MNU_NEW_ENTRIES New Entries MNU_STEALTH_PERF Stealth Performance MNU_INGAME_OPTIONS In Game Options MNU_DIFF_EASY Easy MNU_DIFF_MEDIUM Medium MNU_DIFF_HARD Hard MNU_DIFFICULTY Difficulty MNU_YES Yes MNU_NO No MNU_ON On MNU_OFF Off MNU_NONE None MNU_UNKNOWN Unknown MNU_LEVEL Level MNU_PLAYTIME Time MNU_OBJECTIVE Objective MNU_Y_MEMMANAGEMENT {y} (Memory Management) MNU_Y_CREATENEW {y} Create New MNU_X_DELETE {x} Delete MNU_B_CANCEL {b} Cancel MNU_A_OK {a} Ok MNU_CONSOLEONLY !! CONSOLE ONLY !! MNU_SAVEDGAMES Saved Games MNU_SEL_MISSION Select Mission MNU_Q_DELPROF Are you sure want to delete this profile? MNU_SEL_PROF Select Profile MNU_SEL_PROF_P1 Select Profile for Player 1 MNU_SEL_PROF_P2 Select Profile for Player 2 MNU_COOPERATIVE Cooperative MNU_COMPETITIVE Competitive MNU_OPTIONS_MENU Options Menu MNU_START_MULTIGAME Start Multiplayer Game MNU_DEBUG_LEVELS Debug Levels MNU_MEMORY_DEVICES Memory Devices MNU_EMPTY_SLOT [ EMPTY ] MNU_NO_SAVE_GAMES No Save Games... MNU_NO_OBJECTIVES [ NONE ] MNU_OBJECTIVE_UNKNOWN [ UNKNOWN ] MNU_MISSION_LOCK [ MISSION LOCKED ] MNU_OBJECTIVES Objectives: MNU_CONTINUE Continue MNU_DATABASE Database MNU_AUDIO_SETTINGS Audio Settings MNU_VIDEO_SETTINGS Video Settings MNU_GAME_SETTINGS Game Settings MNU_WEAPONRY Weaponry MNU_ITEMS Items MNU_POWERS Powers MNU_MISSION_COMPLETE Mission Complete MNU_MISSION_FAILED Mission Failed MNU_MISSION Mission MNU_MISSION_PROGRESS Mission Progress MNU_CONTROL_TYPE Control MNU_CONTROLTYPE0 Standard MNU_CONTROLTYPE1 Special 1 MNU_RESTART_DESC Restart current mission MNU_SAVEANDQUIT_DESC Save last checkpoint to memory MNU_INVALID_PROFILE >INVALID PROFILE NAME MNU_NAME_IN_USE >NAME ALREADY IN USE MNU_KB_DELETE Delete MNU_KB_SHIFT Shift MNU_KB_SPACE Space MNU_KB_DONE Done MNU_LOAD_FAILED Load game failed MNU_INSERT_CONTROLLER0 Please reconnect controller 1 and press START to continue MNU_INSERT_CONTROLLER1 Please reconnect controller 2 and press START to continue MNU_INSERT_CONTROLLER2 Please reconnect controller 3 and press START to continue MNU_INSERT_CONTROLLER3 Please reconnect controller 4 and press START to continue EOL_TIME Time EOL_OBJECTIVES Objectives EOL_KILLS Kills EOL_ACCURACY Accuracy CRED_ALL 0blah blah blah: 1blah blah blah: 2blah blah: 3blah blah blah: 4blah: 5blah blah //************************************************************************************// // HUD UI // //************************************************************************************// HUD_SIGNAL Signal: HUD_NEW_LGBOOK_ENTRY New Logbook Entry HUD_LOW_AMMO Low Ammo HUD_LOW ENERGY Low Energy HUD_DEATH_FALL Mission Failed HUD_ACTION_SEARCHING Searching HUD_ACTION_ACTIVATE Activate HUD_ACTION_MOUNT Mount HUD_ACTION_CORPSEGRAB Grab HUD_ACTION_CORPSEDROP Drop HUD_ACTION_CORPSETHROW Throw HUD_ACTION_DETONATE Detonate HUD_ACTION_DISTRACT Distract HUD_ACTION_PLACECHARGE Place Explosive HUD_ACTION_HIDE Hide HUD_ACTION_EXIT Exit HUD_ACTION_MELEE Melee Attack HUD_ACTION_PICKUP Pickup HUD_ACTION_TRANSUP Move To Top //************************************************************************************// // CONTROLLER INFO // //************************************************************************************// CTRL_FIRE Superpower Modifier CTRL_WEAP_MODE Block CTRL_SNIPE Attack CTRL_ACTION Pickup/Throw CTRL_JUMP Jump CTRL_NEXT_WEP --- CTRL_PREV_WEP --- CTRL_CAMERA Camera CTRL_SPEED Taunt CTRL_GUN_LIGHT Taunt CTRL_CLOAK Taunt CTRL_SIGHT Taunt CTRL_MENU Menu CTRL_MOVE Move CTRL_CROUCH Mobility Move //************************************************************************************// // LEVEL TUTORIAL/TIP TEXT // //************************************************************************************// TIP_THING2_1 ~kT_HUD_THING2_1 TIP_THING2_2 ~kT_HUD_THING2_2_XBOX TIP_THING2_3 ~kT_HUD_THING2_3_XBOX TIP_THING3_1 ~kT_HUD_THING3_1 TIP_THING3_2 ~kT_HUD_THING3_2 TIP_THING3_3 ~kT_HUD_THING3_3 TIP_THING_B1_START ~kT_HUD_THING_B1_START TIP_WOLV1_1 ~kT_HUD_WOLV1_1 TIP_WOLV1_2 ~kT_HUD_WOLV1_2 TIP_WOLV1_2A ~kT_HUD_WOLV1_2A TIP_WOLV1_3 ~kT_HUD_WOLV1_3 TIP_WOLV2_1 ~kT_HUD_WOLV2_1 TIP_WOLV2_2 ~kT_HUD_WOLV2_2 TIP_WOLV2_3 ~kT_HUD_WOLV2_3 TIP_WOLV3_1 ~kT_HUD_WOLV3_1 TIP_WOLV3_2 ~kT_HUD_WOLV3_2_XBOX TIP_WOLV1B_1 ~kT_HUD_WOLV1B_1 TIP_STORM1_A ~kT_HUD_STORM1_A TIP_STORM1_B ~kT_HUD_STORM1_B TIP_STORM1_1 ~kT_HUD_STORM1_1_XBOX TIP_STORM1_2 ~kT_HUD_STORM1_2 TIP_STORM1_3 ~kT_HUD_STORM1_3 TIP_STORM1_4 ~kT_HUD_STORM1_4 TIP_STORM2_1 ~kT_HUD_STORM2_1 TIP_STORM2_2 ~kT_HUD_STORM2_2 TIP_STORM_B2 ~kT_HUD_STORM_B2 TIP_VENM1_1 ~kT_HUD_VENM1_1_XBOX TIP_VENM2_1 ~kT_HUD_VENM2_1 TIP_VENM2_2 ~kT_HUD_VENM2_2 TIP_VENM2_3 ~kT_HUD_VENM2_3 TIP_VENM3_1 ~kT_HUD_VENM3_1 TIP_VENMB2_1 ~kT_HUD_VENMB2_1 TIP_VENMB1_1 ~kT_HUD_VENMB1_1 TIP_SPIDM1_1 ~kT_HUD_SPIDM1_1 TIP_SPIDM1_2 ~kT_HUD_SPIDM1_2 TIP_SPIDM1_3 ~kT_HUD_SPIDM1_3 TIP_SPIDM1_4 ~kT_HUD_SPIDM1_4 TIP_SPIDM2_1 ~kT_HUD_SPIDM2_1 TIP_SPIDM2_2 ~kT_HUD_SPIDM2_2 TIP_SPIDM2_3 ~kT_HUD_SPIDM2_3 TIP_SPIDM2_4 ~kT_HUD_SPIDM2_4 TIP_SPIDEYSAC_1 ~kT_HUD_SPIDEYSAC_1 TIP_SPIDEYSAC_2 ~kT_HUD_SPIDEYSAC_2 TIP_IRONM1_1 ~kT_HUD_IRONM1_1 TIP_IRONM1_2 ~kT_HUD_IRONM1_2 TIP_IRONM1_3 ~kT_HUD_IRONM1_3 TIP_IRONM1_4 ~kT_HUD_IRONM1_4 TIP_IRONM1_5 ~kT_HUD_IRONM1_5 TIP_IRONM2_1 ~kT_HUD_IRONM2_1 TIP_IRONM2_2 ~kT_HUD_IRONM2_2 TIP_IRONMB2_1 ~kT_HUD_IRONMB2_1 TIP_DAREM1_1 ~kT_HUD_DAREM1_1B_XBOX // TIP_DAREM1_1 used to be ~kT_HUD_DAREM1_1 // TIP_DAREM1_2 ~kT_HUD_DAREM1_2 TIP_DAREM2_1 ~kT_HUD_DAREM2_1 TIP_DAREM2_2 ~kT_HUD_DAREM2_2 TIP_DAREM2_3 ~kT_HUD_DAREM2_3 TIP_DAREM2_4 ~kT_HUD_DAREM2_4 TIP_DAREM2_5 ~kT_HUD_DAREM2_5 TIP_DAREM2_6 ~kT_HUD_DAREM2_6 TIP_DAREM2_7 ~kT_HUD_DAREM2_7 TIP_DAREM2_8 ~kT_HUD_DAREM2_8 TIP_DAREM2_9 ~kT_HUD_DAREM2_9 TIP_DAREM3_1 ~kT_HUD_DAREM3_1 TIP_DAREB1_1 ~kT_HUD_DAREB1_1 TIP_ELEK1_1 ~kT_HUD_ELEK1_1_XBOX TIP_ELEK1_2 ~kT_HUD_ELEK1_2 TIP_ELEK1_3 ~kT_HUD_ELEK1_3 TIP_ELEK2_1 ~kT_HUD_ELEK2_1 TIP_ELEK2_2 ~kT_HUD_ELEK2_2 TIP_ELEK2_3 ~kT_HUD_ELEK2_3 TIP_ELEKB1_1 ~kT_HUD_ELEKB1_1 TIP_ELEKB2_1 ~kT_HUD_ELEKB2_1 TIP_ELEKB2_2 ~kT_HUD_ELEKB2_2 TIP_ELEKB2_3 ~kT_HUD_ELEKB2_3 TIP_ELEKB2_4 ~kT_HUD_ELEKB2_4 TIP_ELEKB2_5 ~kT_HUD_ELEKB2_5 TIP_ELEKB2_6 ~kT_HUD_ELEKB2_6 TIP_ELEKSAC_1 ~kT_HUD_ELEKSAC_1 TIP_HUMANT1_1 ~kT_HUD_HUMANT1_1 TIP_HUMANT1_1A ~kT_HUD_HUMANT1_1A TIP_HUMANT1_2 ~kT_HUD_HUMANT1_2 TIP_HUMANT2_1 ~kT_HUD_HUMANT2_1 TIP_HUMANT3_1 ~kT_HUD_HUMANT3_1 TIP_HUMANTB1_1 ~kT_HUD_HUMANTB1_1 TIP_HUMANTB2_1 ~kT_HUD_HUMANTB2_1 TIP_MAG_POISON ~kT_HUD_MAG_POISON TIP_MAGNETO_1_1 ~kT_HUD_MAGNETO1_1 TIP_MAGNETO_1_2 ~kT_HUD_MAGNETO1_2 TIP_MAGNETO_3FAIL ~kT_HUD_MAGNETO_3FAIL TIP_JUMP ~kT_HUD_JUMP TIP_RUN ~kT_HUD_RUN TIP_CLOBBER ~kT_HUD_CLOBBER TIP_PICKUP ~kT_HUD_PICKUP TIP_MELEE ~kT_HUD_MELEE TIP_DEFCON1_1 ~kT_HUD_DEFCON1_1 TIP_DEFCON1_2 ~kT_HUD_DEFCON1_2 TIP_DEFCON1_3 ~kT_HUD_DEFCON1_3 TIP_DEFCON1_4 ~kT_HUD_DEFCON1_4 TIP_DEFCON1_5 ~kT_HUD_DEFCON1_5 TIP_DEFCON1_6 ~kT_HUD_DEFCON1_6 TIP_DEFCON2_EXIT ~kT_HUD_DEFCON2_EXIT TIP_DEFCON3_1 ~kT_HUD_DEFCON3_1 TIP_DEFCON3_2 ~kT_HUD_DEFCON3_2 TIP_THING_B2_1 ~kT_THING_B2_1 TIP_DAREDEVIL_B2_1 ~kT_DAREDEVILB2_MISSION_DESCRIPTION //************************************************************************************// // LEVEL PROP DESCRIPTION ID OVERRIDES // //************************************************************************************// OPEN_DOOR Open Door ACTIVATE_LIFT Activate Lift //************************************************************************************// // PLAYERS // //************************************************************************************// AFTERSHOCK Fault Zone BIOHAZARD HazMat DAREDEVIL Daredevil DEFCON Paragon ELEKTRA Elektra HEATWAVE Solara HUMANTORCH Human Torch IRONMAN Iron Man JOHNNYOHM Johnny Ohm MAGNETO Magneto MEGALITH Brigade PARADOX The Wink ROEKEL Roekel SPIDERMAN Spider-Man STORM Storm THING Thing VENOM Venom WOLVERINE Wolverine HUMAN1 ~kT_PEON_INVADER HUMAN2 ~kT_PEON_EVISCERATOR HUMAN3 ~kT_PEON_RAVAGER BRUTE1 ~kT_PEON_DECAPITATOR BRUTE2 ~kT_PEON_MAULER BRUTE3 ~kT_PEON_OBLITERATOR FLYER1 ~kT_PEON_MARAUDER FLYER2 ~kT_PEON_DESOLATOR FLYER3 ~kT_PEON_PREDATOR