//****************************************************************************************** // // NBA Live 2002 // Copyright (c) 2001 Electronic Arts (Canada), Inc. // // File Name : xflist.lop // Description : xflist - virtual path and file list for Live 2002 // Author : Rparmar // Date of Creation : 5/16/2001 // // ----------------------------------- MODIFICATION LOG --------------------------------- // // $Log: /nba2002/data/sysmgr/xflist.lop $ // // 21 9/25/01 3:49p Gkwei // Added path for animation big files. // // 20 9/17/01 1:58p Gkwei // Make the anim folder platform specific // // 19 9/09/01 4:10p Rwhite // Change data grid grid file output location for Xbox. // // 18 8/09/01 6:49p Rwhite // Change the DGRID path to use a source path. // // 17 8/09/01 3:00p Bchan // // 15 8/02/01 10:56a Cduke // Adding RenFE // // 14 7/24/01 9:14a Rparmar // Updated ps2 icons path // // 13 6/29/01 4:19p Dbollo // Moved animations to their new locations in \data\anim // // 10 6/17/01 11:16p Jhanson // added MEMPRINTS vpath, removed oldrender vpaths // // 9 6/13/01 5:06p Rparmar // Updated localization, layouts and screens paths for CD purposes (8.3 // format compliance) // // 8 6/05/01 10:01a Rparmar // Updated xbox paths // // 7 5/30/01 11:54a Rparmar // // 6 5/30/01 10:36a Rparmar // Added ai virtual path // // 5 5/30/01 10:15a Rparmar // updated data directories // // 4 5/23/01 11:06a Rparmar // Changed TESCRIPTS to TSCRIPTS // // 3 5/16/01 11:14a Rparmar // Changed from .txt to .lop // //****************************************************************************************** // //NBA FileListing //Add Virtual PATHS here //use 4 character name for platform ie. XBOX, PCCD or PSX2 #[XBOX | PCCD | PSX2] //virtual paths for Xbox and PC #CONFIG DEFAULT #VPATH ROOT=.\ #VPATH DITTIES=.\audio\ditties\$PLATFORM #VPATH MUSIC=.\audio\music\$PLATFORM #VPATH SFXBANKS=.\audio\sfxbanks\$PLATFORM #VPATH SPEECH=.\audio\speech\$PLATFORM #VPATH EVLOG=.\audio\evlog\$PLATFORM #VPATH LIPSYNC=.\tescript\lipsync\$PLATFORM #VPATH DBDIRECTORY=.\database\$PLATFORM #VPATH DBTEMP=.\database\$PLATFORM\temp #VPATH CURRENTDB=.\database\$PLATFORM\curdb #VPATH ORIGINALDB=.\database\$PLATFORM\origdb #VPATH WORKINGDB=.\database\$PLATFORM\workdb #VPATH PROFILES=.\database\$PLATFORM\profiles #VPATH BUILTLAYOUTS=.\layouts\$PLATFORM #VPATH BUILTFEGCD=.\fegcd\$PLATFORM #VPATH GCD=.\fegcd\$PLATFORM #VPATH BUILTLOCALIZATION=.\loc\$PLATFORM #VPATH FEARTBACK=.\fecore\backgrnd\$PLATFORM #VPATH FEARTCNTL=.\fecore\controls\$PLATFORM #VPATH PORTS=.\fecore\ports\$PLATFORM #VPATH LOGOS=.\fecore\logos\$PLATFORM #VPATH IGFONTS=.\render\$PLATFORM\igfonts #VPATH MOVIES=.\movies\$PLATFORM #VPATH CSCRIPTS=.\main\cscripts\$PLATFORM #VPATH MEMPRINTS=.\main\memprints\$PLATFORM #VPATH CONFIGS=.\interface\configs\$PLATFORM #VPATH TSCRIPTS=.\tescript\scripts\common #VPATH RENDERART=.\render\$PLATFORM #VPATH COMMS=.\comms\$PLATFORM #VPATH COMMON_FELOGIC=.\felogic\common #VPATH PROFILER= .\sysmgr\profiler\$PLATFORM #VPATH ANIMS=.\anim\$PLATFORM\body #VPATH FACEANIMS=.\anim\$PLATFORM\face #VPATH RENFE=.\renfe\$PLATFORM #VPATH ANIMSBIG=.\anim\$PLATFORM //PCCD OR PSX2 specific #[PCCD | PSX2] #CONFIG DEFAULT #VPATH FILETESTPATH=.\sysmgr\filetest // The DGRID path is used for debug builds only #VPATH DGRID=..\source\fegcd\$PLATFORM //PCCD OR XBOX specific #[PCCD | XBOX] #CONFIG DEFAULT //PCCD specific #[PCCD] #CONFIG DEFAULT #VPATH PLAYERSTATS=.\stat\player #VPATH TEAMSTATS=.\stat\team #VPATH USERSTATS=.\stat\user #VPATH SAVES=.\saves #VPATH MPDATA=.\comms\mpdata\$PLATFORM #VPATH SETTINGS=.\fecore\settings\$PLATFORM //PSX2 specific #[PSX2] #CONFIG DEFAULT #VPATH ICONS=.\sysmgr\icons\$PLATFORM #VPATH SS=.\output\ps2\ss //only used on ps2 //XBOX specific #[XBOX] #CONFIG DEFAULT #VPATH FILETESTPATH=.\media\filetest #VPATH ICONS=.\sysmgr\icons // The DGRID path is used for debug builds only #VPATH DGRID=.\fegcd\$PLATFORM