// This file defines the internal game function list. It binds // game function ID's to actual Action ID's. The action ID's are defined // in action.h print "Binding internal game funcs..." // =============================================== // FUNCTION ACTION // =============================================== bindaction +UP AIACTION_UP_PRESS bindaction -UP AIACTION_UP_RELEASE bindaction +DOWN AIACTION_DOWN_PRESS bindaction -DOWN AIACTION_DOWN_RELEASE bindaction +LEFT AIACTION_LEFT_PRESS bindaction -LEFT AIACTION_LEFT_RELEASE bindaction +RIGHT AIACTION_RIGHT_PRESS bindaction -RIGHT AIACTION_RIGHT_RELEASE bindaction +XBUTTON AIACTION_JUKE_PRESS AIACTION_STEAL_PRESS bindaction -XBUTTON AIACTION_JUKE_RELEASE AIACTION_STEAL_RELEASE bindaction +YBUTTON AIACTION_REBOUND_PRESS bindaction -YBUTTON AIACTION_REBOUND_RELEASE bindaction +ABUTTON AIACTION_PASS_PRESS bindaction -ABUTTON AIACTION_PASS_RELEASE bindaction +BBUTTON AIACTION_SHOOT_PRESS bindaction -BBUTTON AIACTION_SHOOT_RELEASE //bindaction +BLACK //bindaction -BLACK //bindaction +WHITE //bindaction -WHITE bindaction +START AIACTION_CAMERA_PRESS //bindaction -START bindaction +BACK AIACTION_PAUSE_PRESS bindaction -BACK AIACTION_PAUSE_RELEASE bindaction +LTRIGGER AIACTION_LTRIG_PRESS bindaction -LTRIGGER AIACTION_LTRIG_RELEASE bindaction +RTRIGGER AIACTION_RTRIG_PRESS bindaction -RTRIGGER AIACTION_RTRIG_RELEASE // -------------------------------------------------------------------------------- // other... bindaction XAXIS AIACTION_XVALUE bindaction YAXIS AIACTION_YVALUE bindaction RXAXIS AIACTION_RXVALUE bindaction RYAXIS AIACTION_RYVALUE