// This file defines the internal game function list. It binds // game function ID's to actual Action ID's. The action ID's are defined // in action.h print "Binding internal game funcs..." // =============================================== // FUNCTION ACTION // =============================================== bindaction +UP UP_PRESS bindaction -UP UP_RELEASE bindaction +DOWN DOWN_PRESS bindaction -DOWN DOWN_RELEASE bindaction +LEFT LEFT_PRESS bindaction -LEFT LEFT_RELEASE bindaction +RIGHT RIGHT_PRESS bindaction -RIGHT RIGHT_RELEASE bindaction +XBUTTON X_BUTTON_PRESS bindaction -XBUTTON X_BUTTON_RELEASE bindaction +YBUTTON Y_BUTTON_PRESS bindaction -YBUTTON Y_BUTTON_RELEASE bindaction +ABUTTON A_BUTTON_PRESS ADVANCE_PRESS bindaction -ABUTTON X_BUTTON_RELEASE ADVANCE_RELEASE bindaction +BBUTTON B_BUTTON_PRESS CANCEL_PRESS bindaction -BBUTTON B_BUTTON_RELEASE CANCEL_RELEASE bindaction +BLACK BLACK_PRESS bindaction -BLACK BLACK_RELEASE bindaction +WHITE WHITE_PRESS HELP_PRESS bindaction -WHITE WHITE_RELEASE HELP_RELEASE bindaction +START START_PRESS ADVANCE_PRESS //bindaction -START bindaction +BACK BACK_PRESS CANCEL_PRESS bindaction -BACK BACK_RELEASE CANCEL_RELEASE bindaction +LTRIGGER LTRIG_PRESS bindaction -LTRIGGER LTRIG_RELEASE bindaction +RTRIGGER RTRIG_PRESS bindaction -RTRIGGER RTRIG_RELEASE bindaction +LTHUMB LTHUMB_PRESS bindaction -LTHUMB LTHUMB_RELEASE bindaction +RTHUMB RTHUMB_PRESS bindaction -RTHUMB RTHUMB_RELEASE // -------------------------------------------------------------------------------- // other... bindaction XAXIS ANALOG_XVALUE bindaction YAXIS ANALOG_YVALUE bindaction RXAXIS ANALOG_RXVALUE bindaction RYAXIS ANALOG_RYVALUE // Binding axis to digital up down left right button in front end. bindaction +>YAXIS DOWN_PRESS bindaction ->YAXIS DOWN_RELEASE bindaction +XAXIS RIGHT_PRESS bindaction ->XAXIS RIGHT_RELEASE