//****************************************************************************************** // // NBA Live 2002 // Copyright (c) 2001 Electronic Arts (Canada), Inc. // // File Name : xflist.lop // Description : xflist - virtual path and file list for Live 2002 // Author : Rparmar // Date of Creation : 5/16/2001 // // ----------------------------------- MODIFICATION LOG --------------------------------- // // $Log: /nba2004/data/gc/sysmgr/xflist.lop $ // // 1 10/24/02 11:48a Rparmar // // 16 8/26/02 10:42p Kokuda // Added SYNCTEST path. // // 15 7/30/02 3:03p Bchan // // 14 7/19/02 2:45p Rparmar // Update DGRID path for fegcd files // // 13 6/28/02 3:04p Rparmar // Add online path // // 12 6/22/02 8:57p Rparmar // Add Icons path for GC // // 11 4/29/02 7:26p Dbollo // Added path for AI scenarios // // 10 4/15/02 5:31p Cmartins // Added script anims virtual path. // // 9 4/02/02 4:38p Bchan // // 8 3/28/02 10:17a Cmartins // Added SCRIPTER path // // 7 3/27/02 5:40p Jwalker // // 6 2/27/02 2:49p Bchan // Added AEMS virtual path // // 5 2/26/02 5:46p Gkwei // Added ANIMSKEL and ANIMFILELIST virtual paths. // // 4 1/07/02 3:44p Rparmar // Added GameCube (cube) // // 3 10/25/01 3:17p Rparmar // Updated common_felogic path // // 2 10/24/01 6:48p Rparmar // Updated for Live 2003 data structure // // 1 10/23/01 3:10p Rparmar // // //****************************************************************************************** // //NBA FileListing //Add Virtual PATHS here //use 4 character name for platform ie. XBOX, PCCD, PSX2 or CUBE #[XBOX | PCCD | PSX2 | CUBE] //virtual paths for all platforms #CONFIG DEFAULT #VPATH ROOT=.\ #VPATH DITTIES=.\audio\ditties #VPATH MUSIC=.\audio\music #VPATH SPEECH=.\audio\speech #VPATH EVLOG=.\audio\evlog #VPATH AEMS=.\audio\aems #VPATH LIPSYNC=.\tescript\lipsync #VPATH DBDIRECTORY=.\database #VPATH DBTEMP=.\database\temp #VPATH CURRENTDB=.\database\curdb #VPATH ORIGINALDB=.\database\origdb #VPATH WORKINGDB=.\database\workdb #VPATH PROFILES=.\database\profiles #VPATH BUILTLAYOUTS=.\layouts #VPATH BUILTFEGCD=.\fegcd #VPATH GCD=.\fegcd #VPATH BUILTLOCALIZATION=.\loc #VPATH FEART=.\fe #VPATH FEARTBACK=.\fe #VPATH FEARTCNTL=.\fe #VPATH PORTS=.\fecore\ports #VPATH LOGOS=.\fecore\logos #VPATH IGFONTS=.\render\igfonts #VPATH MOVIES=.\movies #VPATH CSCRIPTS=.\main\cscripts #VPATH MEMPRINTS=.\main\memprints #VPATH CONFIGS=.\interface\configs #VPATH TSCRIPTS=.\tescript\scripts\common #VPATH RENDERART=.\sgsm #VPATH RENDERCOMMON=.\sgsm\common #VPATH RENDERCROWD=.\sgsm\crowd #VPATH RENDERSCENES=.\sgsm\scenes #VPATH COMMS=.\comms #VPATH COMMON_FELOGIC=.\felogic #VPATH PROFILER= .\sysmgr\profiler #VPATH SYNCTEST=.\sysmgr\synctest #VPATH SCRIPTANIMS=.\anim\script #VPATH RENFE=.\renfe #VPATH ANIMS=.\anim\body #VPATH ANIMSKEL=.\anim\skel #VPATH UBI=.\ubi #VPATH MERLIN=.\merlin #VPATH SCRIPTER=.\scripter #VPATH AISCENARIO=.\ai #VPATH ONLINE=.\online #VPATH MEMCARD=.\memcard #VPATH AUTOCFG=.\sysmgr\autocfg //PCCD, PSX2 or CUBE specific #[PCCD | PSX2 | CUBE] #CONFIG DEFAULT #VPATH FILETESTPATH=.\sysmgr\filetest #VPATH ICONS=.\sysmgr\icons // The DGRID path is used for debug builds only #VPATH DGRID=..\..\source\fegcd\$PLATFORM //PCCD OR XBOX specific #[PCCD | XBOX] #CONFIG DEFAULT //PCCD specific #[PCCD] #CONFIG DEFAULT #VPATH PLAYERSTATS=.\stat\player #VPATH TEAMSTATS=.\stat\team #VPATH USERSTATS=.\stat\user #VPATH SAVES=.\saves #VPATH MPDATA=.\comms\mpdata #VPATH SETTINGS=.\fecore\settings //PSX2 specific #[PSX2] #CONFIG DEFAULT #VPATH SS=.\output\ps2\ss //only used on ps2 //XBOX specific #[XBOX] #CONFIG DEFAULT #VPATH FILETESTPATH=.\media\filetest #VPATH ICONS=.\sysmgr\icons // The DGRID path is used for debug builds only #VPATH DGRID=.\fegcd\$PLATFORM #VPATH XBOXEVLOG=t:\