# ------------------------------------------------------------------------------------ # The Playroom Fantasy stadium animation/sfx/soundeffects script # ------------------------------------------------------------------------------------ include "system.txt" data eventlst include "eventlst.hpp" data animation "f15_min" data geometry "f15_min" data effects "f15_min" # data sound "f15_min" Defines # parameters order from events StartFrame 0 EndFrame 300 ObjectsGroup Maindoors anim_doora_right anim_doora_left anim_doorh_right anim_doorh_left Ant_HR anim_antr_home01 anim_antr_home02 anim_antr_home03 Ant_HL anim_antl_home01 anim_antl_home02 anim_antl_home03 Ant_AR anim_antr_awy01 anim_antr_awy02 anim_antr_awy03 Ant_AL anim_antl_awy01 anim_antl_awy02 anim_antl_awy03 Pendoors anim_pen_doora anim_pen_doorh #ObjectsWithTransparentSide # anim_pen_doora # anim_pen_doorh DoNotAnimateInReplay Maindoors Pendoors Animations dooropen 0 60 doorclose 70 130 makevisible 0 0 openeddoor 60 60 antenna 0 80 Events ET_READY_TO_ROCK Maindoors 0 SetVisible 1 0 PlayAnim makevisible anim_pen_doorh 0 SetVisible 1 0 PlayAnim makevisible anim_pen_doora 0 SetVisible 1 0 PlayAnim makevisible Ant_AR 0 SetVisible 1 Ant_AL 0 SetVisible 1 Ant_HR 0 SetVisible 1 Ant_HL 0 SetVisible 1 anim_tanktop 0 SetVisible 1 ET_ANIM_OPEN_MAIN_DOORS Maindoors 0 SetVisible 1 0 PlayAnim dooropen +400 PlayAnim doorclose ET_ANIM_CLOSE_MAIN_DOORS Maindoors 0 SetVisible 1 0 PlayAnim doorclose ET_ANIM_OPEN_PEN_HDOORS anim_pen_doorh 0 SetVisible 1 0 PlayAnim dooropen +400 PlayAnim doorclose ET_ANIM_OPEN_PEN_ADOORS anim_pen_doora 0 SetVisible 1 0 PlayAnim dooropen +400 PlayAnim doorclose ET_ANIM_CLOSE_PEN_HDOORS anim_pen_doorh 0 SetVisible 1 0 PlayAnim doorclose ET_ANIM_CLOSE_PEN_ADOORS anim_pen_doora 0 SetVisible 1 0 PlayAnim doorclose ET_ANIM_MAINDOORS_OPENED Maindoors 0 SetVisible 1 0 PlayAnim openeddoor ET_ANIM_PDOORH_OPENED anim_pen_doorh 0 SetVisible 1 0 PlayAnim openeddoor ET_ANIM_PDOORA_OPENED anim_pen_doora 0 SetVisible 1 0 PlayAnim openeddoor ET_GOAL Ant_HR 0 SetVisible 1 0 PlayAnim antenna 0 SetAnimLoop 4 Ant_HL 0 SetVisible 1 0 PlayAnimBackwards antenna 0 SetAnimLoop 4 Ant_AR 0 SetVisible 1 0 PlayAnim antenna 0 SetAnimLoop 4 Ant_AL 0 SetVisible 1 0 PlayAnimBackwards antenna 0 SetAnimLoop 4 anim_tanktop 0 SetVisible 1 0 PlayAnim antenna #named same as Antenna because same amt of frames 0 SetAnimLoop 4 EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString gameint1 _SubType GetString pstart1 Maindoors 0 PlayAnim doorclose