# ------------------------------------------------------------------------------------ # The SharkTank Fantasy stadium animation/sfx/soundeffects script # ------------------------------------------------------------------------------------ include "system.txt" data eventlst include "eventlst.hpp" data animation "f25_sj" data geometry "f25_sj" data effects "f25_sj" data sound "ArenaSharkTank" Defines # parameters order from events StartFrame 0 EndFrame 300 ObjectsGroup Maindoors anim_doora_right anim_doora_left anim_doorh_right anim_doorh_left anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 PendoorA anim_pen_doora anim_pen_doora01 PendoorH anim_pen_doorh anim_pen_doorh01 ObjectsBelowIce anim_doora_right01 anim_doora_left01 anim_doorh_right01 anim_doorh_left01 anim_pen_doora01 anim_pen_doorh01 ObjectsWithTransparentSide anim_pen_doora anim_pen_doorh DoNotAnimateInReplay Maindoors PendoorA PendoorH Animations dooropen 0 60 doorclose 70 130 makevisible 0 0 openeddoor 60 60 Events ET_ARENASCRIPT_LOADED Dummy # add klaxon 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot SharkTank_Random01 16.0 0.0 0.0 0 AddOneShot SharkTank_Random02 -16.0 0.0 0.0 # add creaking metal 0 CreateAmbOneShot 15.0 15.0 0.5 0.25 0 AddOneShot SharkTank_Random03 0.0 16.0 0.0 0 AddOneShot SharkTank_Random03 0.0 -16.0 0.0 # add bubbles 0 CreateAmbOneShot 5.0 5.0 0.5 0.25 0 AddOneShot SharkTank_Random07 -8.0 -16.0 0.0 0 AddOneShot SharkTank_Random08 8.0 -16.0 0.0 0 AddOneShot SharkTank_Random09 8.0 0.0 0.0 0 CreateAmbOneShot 5.0 5.0 0.5 0.25 0 AddOneShot SharkTank_Random10 -8.0 16.0 0.0 0 AddOneShot SharkTank_Random11 0.0 -16.0 0.0 0 AddOneShot SharkTank_Random12 0.0 0.0 0.0 0 CreateAmbOneShot 5.0 5.0 0.5 0.25 0 AddOneShot SharkTank_Random13 8.0 16.0 0.0 0 AddOneShot SharkTank_Random14 -8.0 0.0 0.0 0 AddOneShot SharkTank_Random15 0.0 16.0 0.0 # Sample OnT OnT+/- OffT OffT+/- VolON VolONM VolOFF VolOFFM FinT FoutT x y z # 0 CreateAmbLooping SharkTank_RandomLoop01 5.0 2.0 50.0 5.0 1.0 0.0 0.0 0.0 1.0 1.0 9.0 0.0 0.0 0 CreateAmbLooping SharkTank_RandomLoop02 5.0 2.0 50.0 5.0 1.0 0.0 0.0 0.0 1.0 1.0 -9.0 0.0 0.0 # trick the engine into always playing the loop 0 CreateAmbLooping SharkTank_Fan01 10.0 0.0 10.0 0.0 1.0 0.0 1.0 0.0 1.0 1.5 0.0 20.0 0.0 0 CreateAmbLooping SharkTank_Fan02 10.0 0.0 10.0 0.0 1.0 0.0 1.0 0.0 1.0 1.5 0.0 -20.0 0.0 ET_READY_TO_ROCK Maindoors 0 SetVisible 1 0 PlayAnim makevisible PendoorH 0 SetVisible 1 0 PlayAnim makevisible PendoorA 0 SetVisible 1 0 PlayAnim makevisible EventWithParameterCheck ET_ANIMATIC_ENDED _SubType GetString gameint1 _SubType GetString pstart1 Maindoors 0 PlayAnim doorclose include "door_anims.txt"